2008/5/28 Paul Adolph <[EMAIL PROTECTED]>:
> Is there any way to divine a count of samples that leave the ALSA ring
> buffer during playback? My application requires that I send a callback
> when a buffer-full of data is actually played for it to do A/V sync
> correctly. Right now I'm doing math  to figure out the right clock
> time to issue the callback, using the latency value from
> snd_pcm_delay(), but this is not working very well.
>
> Thanks in advance.
>

I don't know what sort of A/V method you are using, but needing a
callback for it seems wrong to me.
snd_pcm_delay() gives you a way to calculate the delay between you
writing samples to the buffer and them actually arriving at the
speakers. You can therefore calculate the exact time a particular
sample will reach the speakers, and work out the A/V sync required
from that. This is how xine works to achieve A/V sync.

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