Andreas wrote: > On Thu, Mar 27, 2003 at 08:33:22AM +0100, Clemens Ladisch wrote: > > > ioctl(19, SNDCTL_DSP_GETISPACE, 0xbf7ffacc) = 0 > > > write(19, "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 4096) = > > > 4096 > > > (...) > > > > > > Any idea what this means? > > > > It's writing sample data (0 = silence) to /dev/dsp. > > As long as these calls continue, it should work just fine. > > > > Are you sure you have unmuted and raised all relevant mixer controls? > > That's not the problem: the game freezes there. Actually, it doesn't even > start.
What is the last call in the strace output? Clemens ------------------------------------------------------- This SF.net email is sponsored by: The Definitive IT and Networking Event. Be There! NetWorld+Interop Las Vegas 2003 -- Register today! http://ads.sourceforge.net/cgi-bin/redirect.pl?keyn0001en _______________________________________________ Alsa-user mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-user