Andreas wrote:
> On Thu, Mar 27, 2003 at 08:33:22AM +0100, Clemens Ladisch wrote:
> > > ioctl(19, SNDCTL_DSP_GETISPACE, 0xbf7ffacc) = 0
> > > write(19, "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"..., 4096) = 
> > > 4096
> > > (...)
> > >
> > > Any idea what this means?
> >
> > It's writing sample data (0 = silence) to /dev/dsp.
> > As long as these calls continue, it should work just fine.
> >
> > Are you sure you have unmuted and raised all relevant mixer controls?
>
> That's not the problem: the game freezes there. Actually, it doesn't even
> start.

What is the last call in the strace output?


Clemens




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