I think adjacency list can be implemented by vector of vector.
vector< vector<int> > Nodes;
The size of vector Nodes is total no of nodes.
Every element of the vector will store all its adjacent edges.
Nodes[i] is a vector containing all the edges adjacent to node i.
So, we can copy the graph easily.

On Wednesday, 25 April 2012 17:40:16 UTC+5:30, Radhakrishnan IT wrote:
>
> How will you implement a graph data structure ? 
> Give an linked implementation  as we do not know how many nodes will be 
> there and how many edges will be there.
> Make a copy of this graph..
>
>
>

-- 
You received this message because you are subscribed to the Google Groups 
"Algorithm Geeks" group.
To view this discussion on the web visit 
https://groups.google.com/d/msg/algogeeks/-/w49HbR_IySIJ.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/algogeeks?hl=en.

Reply via email to