> On Apr 4, 2026, at 3:46 PM, ais523 via agora-discussion > <[email protected]> wrote: > > On Wed, 2026-04-01 at 11:52 -0400, Gregory Hayes via agora-discussion > wrote: >> - Seed Cost - integers from 50 to 200 inclusive, rounded > Describing the valid values for a switch as "rounded integers" is > confusing: I assume that the valid values are integers, and the > rounding is applied in some other circumstance (e.g. when trying to > flip the switch to a non-integer).
I was simply copying the existing language, which I assumed was there for a reason. I guess we could remove it. >> c. At least one of the following is true: >> i. It was planted a number of days ago equal to or greater than its >> Growth Duration. >> ii. The Weather for the current week is greater than or equal to its >> Opportunity, and had not yet been selected when it was planted. >> d. At least one of the following is true: >> i. It was not planted in the current week. >> ii. The Weather for the current week had not yet been selected when >> it was planted. > I would suggest indenting the sub-lists to make them more visually > distinct from the lists containing them (normally whitespace doesn't > matter at Agora, but per rule 2429, it can if the whitespace affects > the logical structure). My bad, I must have missed that. > Point d.i. should be "it was not planted in the current or previous > week". Got it. > Point d.ii. is out of date and hasn't been adapted for the change to > weather selection. It should be something like "at the time it was > planted, no Weather announcement had been made that week". > > (Some background: point d. was intended to resolve a timing scam in > which you wait for the Land Managor to select the weather, and then > plant or don't plant the crop depending on how good it is). The reason I based it on selection was to avoid a potential scam where the Land Managor could select the Weather, make decisions based on that selection, and only then announce it. > Point c.ii. probably shouldn't have the "and had not yet been selected > when it was planted" (which doesn't really make sense in that context). That clause is there to prevent an exploit - if you can take advantage of good weather to harvest a crop you planted after the weather was selected/announced, then you can potentially wait until the weather is good for a crop, then repeatedly plant and immediately harvest it for an arbitrarily large amount of pyrite. Perhaps it would make more sense for a crop to BECOME ripe, as an event, rather than it being a condition that has to be satisfied. >> When the Fields Wither, all unlost, unharvested Crops are lost. For >> the avoidance of doubt, the previous paragraph notwithstanding, a >> player CANNOT harvest a Crop planted before the most recent time the >> Fields Withered. > > This should probably lean more heavily on the "lost" status. It is > probably not a problem if a crop is lost twice, and you don't > redundantly need a "lost crops can't be harvested" now that the rules > for harvesting require the crop to not have been lost. Both good points. >> I believe that what I've got here should maintain the basic flow of >> gameplay without allowing obvious exploits, but I'd like a second or >> third pair of eyes just in case I missed something. > > I hope this feedback is helpful. So far it is, thank you. - Galle

