On 7/12/24 17:09, Mischief via agora-business wrote:
> Proto: ("No Indestructible Promises" AI=2.2)
>
> [This allows the owner of a promise to destroy it and explicitly defines 
> "revoke" as a synonym for destroy
>
> Also, is there any reason for a creator to take eir own promise but not 
> destroy it? Cashing one's own promise seems pointless, and there's no way to 
> transfer it back to the Library or another player. For tidiness, this 
> amendment removes that option.]
>
> Amend rule 2618 (Promises) by replacing the text:
>
>        The creator of a promise CAN take or revoke it from the Library by
>        announcement, unless the promise's text unambiguously designates
>        it as irrevocable. Any player CAN revoke a specified promise from
>        the Library without objection. If a promise specifies expiration
>        conditions then any player CAN by announcement destroy it while
>        the expiration conditions are unambiguously met.
>
> with the text (including a numbered list):
>
>        A player CAN destroy (syn. "revoke") a specified promise under
>        any of the following circumstances:
>
>          1) by announcement, if e is the creator of the promise, the
>             Library owns the promise, and the promise's text does not
>             unambiguously designate it as irrevocable.
>
>          2) without objection, if the Library owns the promise.
>
>          3) by announcement, if the promise specifies one or more
>             expiration conditions that are unambiguously met.
>
>          4) by announcement, if e owns the promise.


"revoke" is already defined in R2577. Destruction by announcement is
also authorized there.

-- 
Janet Cobb

Assessor, Rulekeepor, S​tonemason

Reply via email to