On 7/12/24 17:09, Mischief via agora-business wrote: > Proto: ("No Indestructible Promises" AI=2.2) > > [This allows the owner of a promise to destroy it and explicitly defines > "revoke" as a synonym for destroy > > Also, is there any reason for a creator to take eir own promise but not > destroy it? Cashing one's own promise seems pointless, and there's no way to > transfer it back to the Library or another player. For tidiness, this > amendment removes that option.] > > Amend rule 2618 (Promises) by replacing the text: > > The creator of a promise CAN take or revoke it from the Library by > announcement, unless the promise's text unambiguously designates > it as irrevocable. Any player CAN revoke a specified promise from > the Library without objection. If a promise specifies expiration > conditions then any player CAN by announcement destroy it while > the expiration conditions are unambiguously met. > > with the text (including a numbered list): > > A player CAN destroy (syn. "revoke") a specified promise under > any of the following circumstances: > > 1) by announcement, if e is the creator of the promise, the > Library owns the promise, and the promise's text does not > unambiguously designate it as irrevocable. > > 2) without objection, if the Library owns the promise. > > 3) by announcement, if the promise specifies one or more > expiration conditions that are unambiguously met. > > 4) by announcement, if e owns the promise.
"revoke" is already defined in R2577. Destruction by announcement is also authorized there. -- Janet Cobb Assessor, Rulekeepor, Stonemason