Then I wear the plain hat by announcement (readable logical ruleset :3).
On Sat, 25 May 2024 at 20:21, Yachay Wayllukuq via agora-discussion <agora-discussion@agoranomic.org> wrote: > > I wear the Armored Helm by announcement. > > Incidentally, it is very big, and very shiny. Likely bigger and shinier > than anyone else's. Most probably the biggest, and shiniest. Incidentally. > > On Fri, May 24, 2024 at 1:49 AM Mischief via agora-discussion < > agora-discussion@agoranomic.org> wrote: > > > > > Proto-proposal ("Hats" AI=1): > > > > [The idea here is to have a playful mechanism that also serves as a straw > > poll of how players are feeling. Inspired by the self-reporting approach in > > the "Bang!" subgame, a player could include eir current hat in eir > > signature if e wished. The recordkeepor language is meant to 1) avoid > > requiring any work and also 2) avoid problems if someone's first post after > > changing eir hat is to agora-discussion.] > > > > Create a rule titled "Hats" reading: > > > > Hats are a secured player switch defaulting to "none" with the following > > possible values and associated meanings for the player's current focus: > > > > none: no particular focus > > > > armored helm: competing for wins and in sub-games > > > > dunce cap: expressing regret or acknowledging a mistake > > > > floral wreath: resolving conflict > > > > green eyeshade: maintaining accurate records > > > > hard hat: repairing problems in the rules > > > > jaunty beret: exploring creative expression > > > > jester's cap: bringing levity and humor > > > > judicial wig: ruling on CFJs and interpreting the rules > > > > knitted cap: finding loopholes and exploits > > > > plain hat: simplifying the rules > > > > rugged fedora: researching Agoran and Nomic history > > > > sleeping cap: reducing eir participation in Agora > > > > steampunk hat: creating new game mechanics > > > > traditional mortarboard: conducting research and writing theses > > > > A player CAN change eir hat at any time by notifying the recordkeepor for > > eir hat (publicly or privately). Unless otherwise specified by the rules: > > 1) the recordkeepor for a player's hat is the player emself, and 2) > > reporting on hats is OPTIONAL. > > > > Hats do not otherwise limit or restrict a player's actions in any way, and > > every player is ENCOURAGED to participate in all aspects of the game > > regardless of eir current hat. > > > > -- > > Mischief > >