Then I wear the plain hat by announcement (readable logical ruleset :3).

On Sat, 25 May 2024 at 20:21, Yachay Wayllukuq via agora-discussion
<agora-discussion@agoranomic.org> wrote:
>
> I wear the Armored Helm by announcement.
>
> Incidentally, it is very big, and very shiny. Likely bigger and shinier
> than anyone else's. Most probably the biggest, and shiniest. Incidentally.
>
> On Fri, May 24, 2024 at 1:49 AM Mischief via agora-discussion <
> agora-discussion@agoranomic.org> wrote:
>
> >
> > Proto-proposal ("Hats" AI=1):
> >
> > [The idea here is to have a playful mechanism that also serves as a straw
> > poll of how players are feeling. Inspired by the self-reporting approach in
> > the "Bang!" subgame, a player could include eir current hat in eir
> > signature if e wished. The recordkeepor language is meant to 1) avoid
> > requiring any work and also 2) avoid problems if someone's first post after
> > changing eir hat is to agora-discussion.]
> >
> > Create a rule titled "Hats" reading:
> >
> > Hats are a secured player switch defaulting to "none" with the following
> > possible values and associated meanings for the player's current focus:
> >
> >        none: no particular focus
> >
> >        armored helm: competing for wins and in sub-games
> >
> >        dunce cap: expressing regret or acknowledging a mistake
> >
> >        floral wreath: resolving conflict
> >
> >        green eyeshade: maintaining accurate records
> >
> >        hard hat: repairing problems in the rules
> >
> >        jaunty beret: exploring creative expression
> >
> >        jester's cap: bringing levity and humor
> >
> >        judicial wig: ruling on CFJs and interpreting the rules
> >
> >        knitted cap: finding loopholes and exploits
> >
> >        plain hat: simplifying the rules
> >
> >        rugged fedora: researching Agoran and Nomic history
> >
> >        sleeping cap: reducing eir participation in Agora
> >
> >        steampunk hat: creating new game mechanics
> >
> >        traditional mortarboard: conducting research and writing theses
> >
> > A player CAN change eir hat at any time by notifying the recordkeepor for
> > eir hat (publicly or privately). Unless otherwise specified by the rules:
> > 1) the recordkeepor for a player's hat is the player emself, and 2)
> > reporting on hats is OPTIONAL.
> >
> > Hats do not otherwise limit or restrict a player's actions in any way, and
> > every player is ENCOURAGED to participate in all aspects of the game
> > regardless of eir current hat.
> >
> > --
> > Mischief
> >

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