Here's a proto, let me know what you think: { Title: Spendies Author: nix Co-Authors: AI: 2
[Spendies are simple. We all start with the same amount every month, and if you don't use them you lose them. You can transfer them, put them in contracts, etc. But they will go away. What's important is what you do with them in that month.] Enact a new P=1 rule titled Spendies with the text: Spendies are a fungible liquid asset ownable by players and contracts. Spendies are tracked by the Spendor in eir weekly report. At the end of each month, all Spendies are destroyed. At the beginning of each month, every player is granted 100 Spendies. [Delete dream of wandering.] Repeal R2675 (Dream of Wandering). [Below stones are simplified, similarly to the stamp specialization proposal I made previously. You simply buy them for a cost that decreases every week while the stone has the same owner.] Amend R2640 (Stones) by replacing: A stone is a unique indestructible liquid asset with: A stone is a unique indestructible fixed asset and deleting its last two paragraphs. Amend R2641 (Wielding Stones) by replacing: While a stone is hot, it is IMPOSSIBLE to wield it or to transfer it by announcement. with: While a stone is hot, it is IMPOSSIBLE to wield it. Retitle R2642 (Gathering Stones) to "Stone Cost" and amend R2642 to read in full: Stone Cost is a Stone switch with values of non-negative integers and a default of 50. Stone Cost is tracked by the Stonemason. When a stone is transferred, its Stone Cost is set to the default. At the beginning of every week, the Stone Cost for each stone is reduced by 10, unless it is already 0. Repeal R2642 (Gathering Stones). [Similarly, let's include stamps. Remember Dreams are gone, so this is now the primary way to get new stamps. Use Spendies to get stamps from L&FD, or mint more of your own. There's some modifications to the cost to account for scale, which also discourages timing scams somewhat.] Amend R2659 (Stamps) by appending the following paragraphs: Any player CAN pay a fee of 10 Spendies to grant emself X stamps of eir own type. When less than 8 Stamps of eir type exist, X is 2. When 8 to 15 Stamps of eir type exist, X is 1. When 16 or more stamps of eir type exist, X is 0. Any player CAN pay a fee of 10 + (5X) Spendies to transfer a specified stamp from the L&FD to emself. X is equal to the number of times e has already done so in the current month. [Finally, you can buy some radiance, tho the cost is fairly high. Might push you across the finish line tho, or at least give a use for some spare Spendies.] Amend R2656 (Radiance) by appending the following paragraph: A player CAN increase eir radiance by 1 by paying a fee of 10 Spendies. } -- nix