secretsnail9 via agora-discussion [2023-05-23 00:57]:
> I came up with this idea for a simple officerless subgame: would anyone be
> interested in playing it? If not, what modifications would make it
> interesting?
> 
> {{{
> Title: A friendly game
> Adoption Index: 1.0
> Author: snail
> Co-author(s):

> Each player SHOULD list eir Vitality and Bang Balance in all eir messages.

This seems an undue burden on anyone that's not interested in this
subgame. Let me suggest:

--- PROTO ---
 Bangs are a currency.
 
-Vitality is an untracked player Switch with possible values of Alive or
-Unalive (default).

+Vitality is an untracked player Switch with possible values of
+Invulnerable, Alive, Unalive, or Ghostly (default). A player with a
+Vitality that is not Ghostly is called “corporeal”, else e is called
+ghostly. A ghostly player CAN incarnate by announcement, which means
+to flip eir Vitality to Invulnerable, provided there are only
+Invulnerable or Ghostly players.
 
-Each player SHOULD list eir Vitality and Bang Balance in all eir messages.

+Each corporeal player SHOULD list eir Vitality and Bang Balance in all
+eir messages.
 
 Any player CAN publish a report of all Bang Balances and Vitalities. Such a
 purported report is self-ratifying, and SHOULD be made as needed.
 
-Each Alive player CAN eliminate another specified player by paying a fee of
-1 bang. Eliminating a player makes em Unalive, and grants em 1 bang.

+Each Alive player CAN eliminate another specified Alive player by
+paying a fee of 1 bang. Eliminating a player makes em Unalive, and
+grants em 1 bang.
 
 Any Alive player CAN Capture the Flag by announcement, if there are no
 other players that are Alive. When a player Captures the Flag, e wins the
 game. If a player won the game in this manner 4 days ago, then the match is
 reset.
 
-When the match is reset, each player is set to Alive, all bangs are

+When the match is reset, each player is set to Ghostly, all bangs are
 destroyed, and then each player gains 1 bang.
 
+When 3 days have passed since a match is reset, all Invulnerable
+players have eir Vitality set to Alive.

 When 14 days have passed since a player was last eliminated, the match
 resets, and then each player that was alive immediately before the match
 reset gains 1 bang.

--- END PROTO ---

This also creates a bit more tension, I'd say. There's a “ready, set,
go!” before a match.

-- 
juan

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