I believe that a few things contributed to me winning: - It's very easy to find trades that are net beneficial for the traders. Most people seem to agree that trading Stamps 1-for-1 is generally reasonable and a good trade. Just have the same person do that enough times with different people and they'll end up winning fairly unimpeded. - The economy, in ideal conditions, produces enough 'raw materials' for two people to win /every week/ (everyone sets their Dream to Wealth and then two people are given one of each Stamp and use it to win with the 'pay many different Stamps as active players' wincon). We're a good distance away from those conditions, but we might need to throttle how much 'win raw materials' is being pumped into us per week. The massive stockpiles of Stamps are an issue too. - Apathy. A lot of people didn't seem to be as engaged as I am with Stamps, so I just didn't have to worry about certain things.
On Mon, May 8, 2023 at 7:25 AM Janet Cobb via agora-business < agora-busin...@agoranomic.org> wrote: > I submit the following proposal: > > Title: Plan B > > Adoption index: 1.0 > > Author: Janet > > Coauthors: > > { > > Amend Rule 2657 by, as a single amendment, removing the list items and > bullet points for the list items starting with each of the following: > "Charity", "Sharing, "Wealth". > > Repeal Rule 2499 ("Welcome Packages"). > > Repeal Rule 2659 ("Stamps"). > > Repeal Rule 2680 ("Ritual Paper Dance"). > > Repeal Rule 2656 ("Radiance"). > > > [Given a new player winning within a month and a half by stamps by > simply trading, something needs to change, and with no other radiance > conditions existing, something needs to change. It doesn't need to be > this, and I don't necessarily *want* it to be this, but the status quo > is clearly not working.] > > } > > -- > Janet Cobb > > Assessor, Rulekeepor, Stonemason > >