On 10/23/22 19:31, ais523 via agora-discussion wrote: > My first thought is that the Recursion Stone protecting itself every > month probably isn't interesting gameplay.
Good note, I'll look at it. > My second thought is that Stones are the sort of thing that only really > works when the rest of the economy is active, so that they have more > things to interact with and so that the opportunity cost of spending > coins is more interesting. My current thought is to move towards a High Score based economy, with the idea that we have a few games that feed into score (like Horses already does) and that's the primary place wins come from. So I think the next step for stones is to replace coin stones with point-oriented stones that would presumably also make good targets for the stealing and protecting stones. -- nix Herald