On 10/23/22 19:31, ais523 via agora-discussion wrote:
> My first thought is that the Recursion Stone protecting itself every
> month probably isn't interesting gameplay.

Good note, I'll look at it.

> My second thought is that Stones are the sort of thing that only really
> works when the rest of the economy is active, so that they have more
> things to interact with and so that the opportunity cost of spending
> coins is more interesting.

My current thought is to move towards a High Score based economy, with
the idea that we have a few games that feed into score (like Horses
already does) and that's the primary place wins come from. So I think
the next step for stones is to replace coin stones with point-oriented
stones that would presumably also make good targets for the stealing and
protecting stones.

--
nix
Herald


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