On 10/6/2021 12:08 PM, ais523 via agora-discussion wrote:
> I guess you could make the "act on behalf" prohibitions also act as
> prohibitions on things that a promise could do. That would sadden me a
> little, because the equivalent of an "I become inactive." promise
> (which I simulated using contracts back before promises existed) was my
> #1 favourite currency at Agora, being generally useful 

All the actions performed in a promise are currently considered to be
act-on-behalf actions, so that general prohibition is already existing
(Rule 2618/4 extract):

> By doing so, e acts on the creator of the
>     promise's behalf, causing the creator to act as if e published the
>     promise's text, and destroys the promise.

That said, you don't need to be saddened yet because "inactivation" isn't
a current prohibition, just a proposed one.  I can see very good reasons
for making activation prohibited (to prevent uncontrolled 'zombie'
farming), but inactivtation seems harder though not impossible to abuse?
As you say we don't really have any "be the only X" win conditions right
now, but if we do add them that seems like good gameplay to keep.

-G.

Reply via email to