On 6/15/21 7:13 PM, ais523 via agora-discussion wrote:
> The basic idea is to add an asymmetrical/political resource
> distribution mechanism with lots of tension (being in a large Cabal
> means it gets Cards to hand out, but it'll have to try to split them
> more ways; and different Cabals get to try out different ways to
> distribute the Cards they get, competing to try to attract players).
>
> We might want to remove some resource distribution mechanisms, or
> increase the cost in Products of some actions, in order to balance out
> the increased Card supply.
Love this proto already. Assorted thoughts:
Agree we might have to rethink how cards are gained if we do this.
Players not in the cabalogarchy should get compensation, such as a
monthly product.
I would tie the cabal award to the month rather than 30 days. That
matches with some other mechanical trends we have currently.
Not sure what, if anything, discourages two cabals from cooperating here
to get more cards.
Do we have enough active players to maintain 3 cabals and make them dynamic?
--
nix
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