On Sat, Jul 18, 2020 at 5:59 PM N. S. via agora-business <[email protected]> wrote: > > I make the following diplonomic proposal named eat the rich > > Make the following rule 'after each build phase, the power with the most > units has one of their units randomly destroyed'
I really dislike the randomness element. It's aesthetically and strategically problematic. -Aris

