On Sat, Jul 18, 2020 at 5:59 PM N. S. via agora-business
<[email protected]> wrote:
>
> I make the following diplonomic proposal named eat the rich
>
> Make the following rule 'after each build phase, the power with the most
> units has one of their units randomly destroyed'

I really dislike the randomness element. It's aesthetically and
strategically problematic.

-Aris

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