I'm going to start the card auctions in a bit but I wanted to reply to this feedback first.

On 2020-07-03 20:14, Falsifian via agora-discussion wrote:
Looks mostly good.

We should probably require lot winners to pay their bid. I don't know if SHALLs in these regulations are enforceable, but might as well try. (If we're going to do that, I guess that would entail REQUIRE-ing bidders in sealed bid auctions to reveal their bids?)

The only reason they aren't SHALLed is because I was unsure if they would be enforceable. What are everyone's thoughts on this?

On 2020-06-24 10:09 p.m., Reuben Staley via agora-discussion wrote:
    * Auction methods cannot specify the exclusion of any information
      listed above from the initiation message of auctions using that
      method.

I don't know if this is enforceable. R2545 says these regulations "define specific auction methods" but I could just run an auction that doesn't refer to any of your definitions.

Maybe change "cannot" to "should not"?

Right, I guess this is a good point. "Auction methods" in these regulations were taken to mean the methods defined in my regulations.

    * For each auction, there are a number of awardees equal to the
      number of lots. The Nth lot of an auction goes to the Nth awardee
      of that auction. If the identity of an awardee is undecidable, then
      that lot cannot be given away.

This doesn't allow for auctions where bidders can give preferences for specific lots.

That wasn't even something I had considered, and I'm not sure I like the idea of bidding on specific lots. Then it becomes a scenario more like multiple auctions. Multi-lot auctions, on the other hand, are meant to give players who might not have as much money the opportunity to receive something from the auction. They're separate in any case.

I don't have any immediate plans to run any like that, and I think I can override these if I want to anyway, so it's not a big deal.

Yes, you can override these. I'm just supposed to promulgate these for the good of Agora and to make auctioneers' lives easier.

    * Auction methods specify how awardees are picked for auctions using
      that method.
    * The auctioneer of an auction SHALL within, four days after the
      ending of that auction, create a public message (henceforth the
      "termination message") that contains a full history of bids on the
      auction and withdrawals from the auction. It should also clearly
      indicate each awardee and the lot e recieves.
5. CLAIMING:
    * For a period of seven days after an auction ends, each awardee of
      that auction CAN transfer (or create in eir own possession if the
      item is new) the set of assets associated with the lot e won by
      paying a fee corresponding to eir winning bid.

This doesn't allow auctions where the fee gets paid too some specific entity. E.g. if we wanted to add free auctions again we'd want the owner of the lots to get paid.

But the rules don't allow that yet so maybe that's not an issue.

I did consider that fact. But my thought process was the same as yours. Probably would just be simpler to have players do auctions through contracts if they want to give something away.

* The Nth awardee for a forward auction is the non-withdrawn player who
   submitted the Nth-highest bid in the set of all players' highest bids
   (i.e. if Alice bids 10, Bob bids 20, and Alice bids 30, then the set
   of highest bids is {Alice with 30, Bob with 20} so Alice is the first
   awardee with her bid of 30 and Bob is the second awardee with is bid
   of 20).

What about ties?

That should be covered by the first point under "2. BIDDING", which reads:

   * Players CAN place a bid on an open auction by specifying an amount
     of the auction's currency as eir bid /not equal to the bid of
     another player./
--
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