On 6/26/20 7:50 PM, Jason Cobb via agora-discussion wrote: > On 6/26/20 8:38 PM, Publius Scribonius Scholasticus via agora-business > wrote: >> Here is the list of proposals that I believe were pended in this way — >> some may be missing, and I considered the possibility that the finger >> pointing was insufficiently precise, but given that I can recommend >> arbitrary punishment, I'm not particularly concerned: > > Oooh, time for more semantics! > > Rule 2626: > >> Any player CAN, by announcement, certify a specified proposal (as >> a patch), causing it to become pending. > > My reading of this would be that any player CAN certify any proposal > (even one that is already pending), which also makes em cause the > proposal to become pending as a side effect. This would mean that the > pending can fail independently of the certification, and R2626 says "A > player SHALL NOT certify a proposal...", rather than prohibiting the > pending itself. > > I made a similar argument in CFJ 3769 [0], but the language was slightly > different in that the rule in that case was written in the passive voice > ("the gamestate is modified" vs R2626's "causing it to become pending"). > > -- > Jason Cobb > Regardless of the interpretation of this clause, "pending" a proposal is flipping its switch. You can't flip a switch to the same value it already has, per R2162.
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