On Sat, Jun 6, 2020 at 10:14 AM Kerim Aydin via agora-discussion
<agora-discussion@agoranomic.org> wrote:
>
>
> On 6/6/2020 9:33 AM, James Cook via agora-discussion wrote:
> >> E.g. "Certain actions are defined as infractions - these incur penalties
> >> but not rule violations per se.  Certain actions are defined as crimes.
> >> You're breaking the rules if you do those.  Really, don't do those."
> >
> > That would be nice. Is that how crimes and infractions were
> > distinguished in the past?
> >
> > - Falsifian
> >
>
> No, I don't think we've ever been explicit about that.
>
> It was there implicitly, to a degree.  The penalty structure was different
> (higher penalties for crimes), and the method of finding fault made the
> "crime" process more serious (you had to be convicted in court for a
> crime, but an infraction was a direct penalty that could be applied by
> announcement).  And the Agoran custom was at the time was to shrug at
> infractions but always apply them (i.e. pretty much any late report would
> earn you a blot infraction, IIRC, so a greater fraction of players carried
> blot balances - side note that's what made rebellion work) but hesitate at
> crimes unless there was malice/strong intent.  But there was nothing that
> explicitly said "infractions aren't really cheating but crimes are
> definitely cheating" or anything like that.

Let's make it explicit this time! I like it when things are explicitly
written out. :)

-Aris

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