On 5/13/2020 2:36 PM, nch via agora-discussion wrote:
> On Wednesday, May 13, 2020 3:48:49 PM CDT nch via agora-discussion wrote:
>> Extremely proto proposal based on the economic arguments I made elsewhere.
>>
>> Introduce 4 new assets and a corresponding Card for each asset:
>> * Pending Tickets
>> * Extra Votes
>> * Blot-B-Gone
>> * Victory Points
>>
>> Every player starts with 1 Card of each type, also include them in Welcome
>> Packages.
>>
>> Auction off 1 Card of each type at regular intervals.
>>
>> Any player may Transmute X Cards of the same type, where X is 1-5, into the
>> corresponding asset at a ratio of X Cards = X + (X-1) Assets.
>>
>> When a player has 20 Victory Points, e may declare Victory. When this
>> happens, destroy all cards and assets (besides coins), then give every
>> player 1 of each card.
>>
>> --
>> nch
> 
> A couple amendments to this proto idea:
> 
> Where X = 5 Cards, the player gets 2X. This makes that 5th one especially 
> valuable to the set seeker.

I think this is important (was just thinking about payout matrices and
thinking I wouldn't put much value in getting card 5 if I already had 4).
Overall like the idea.

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