On 5/13/2020 2:36 PM, nch via agora-discussion wrote: > On Wednesday, May 13, 2020 3:48:49 PM CDT nch via agora-discussion wrote: >> Extremely proto proposal based on the economic arguments I made elsewhere. >> >> Introduce 4 new assets and a corresponding Card for each asset: >> * Pending Tickets >> * Extra Votes >> * Blot-B-Gone >> * Victory Points >> >> Every player starts with 1 Card of each type, also include them in Welcome >> Packages. >> >> Auction off 1 Card of each type at regular intervals. >> >> Any player may Transmute X Cards of the same type, where X is 1-5, into the >> corresponding asset at a ratio of X Cards = X + (X-1) Assets. >> >> When a player has 20 Victory Points, e may declare Victory. When this >> happens, destroy all cards and assets (besides coins), then give every >> player 1 of each card. >> >> -- >> nch > > A couple amendments to this proto idea: > > Where X = 5 Cards, the player gets 2X. This makes that 5th one especially > valuable to the set seeker.
I think this is important (was just thinking about payout matrices and thinking I wouldn't put much value in getting card 5 if I already had 4). Overall like the idea.