On 4/2/2020 11:05 AM, James Cook wrote: > On Thu, 2 Apr 2020 at 17:24, Kerim Aydin wrote: >> On 4/1/2020 9:40 PM, Kerim Aydin wrote: >>> >>> On 4/1/2020 2:10 PM, Kerim Aydin wrote: >>>> >>>> I bid 347 coins in the current zombie auction. >>>> >>> >>> I withdraw my bid. I bid 83 coins. >>> >> >> Ugh, actually I'd forgotten how broken auctions are when this happens. >> >> I terminate this auction. > > Does R2552's "if ... the Auctioneer ... cannot transfer any item" > apply when there's at least one item the Auctioneer cannot transfer, > or does it only apply when there aren't any lots the Auctioneer can > transfer? I had been reading it the second way, which I think would > mean you weren't successful in terminating it.
Yeah, "any item included in a lot" is definitely singular by my reading. > I'm not sure why I was reading it the second way. I guess I just > assumed the purpose of the rule was to allow an auction to be ended if > it becomes completely irrelevant. But ending auctions where the > bidders have to try to dodge the missing slot could also be a reason I > guess. The general auction rules were written without zombie auctions in mind and were centered around Free Auctions, and I think the authors were worried about some kinda scams, so the idea was "if any item in any lot is unavailable, the auction as a whole is broken in some way". Dodging a missing slot is a kind of interesting game (I was pondering keeping it going to try that) but isn't really an auction? I think the most auction-like choice would be either just decreasing the lots/winners, or (perhaps) actually not require lot ordering and the winner gets first pick and so forth (though that causes a bunch of delays). Of course in this case you could just re-start the auction if you liked with the still-valid lots :). -G.