On 2/9/2020 7:18 PM, Edward Murphy via agora-discussion wrote: > Falsifian wrote: > >> 1b. Agora's nature as a broadcast email list seems to put limits on >> how many active players it can practically sustain. If 100 >> players were all sending interesting proposals and arguments and >> so on, it would be impractical for anyone to keep up. I'm not >> claiming to remove this limitation outright, but I do believe >> that having a system in place for summarizing information has >> the potential to increase the manageable rate of participation. >> Maybe the weekly summaries can be a beginning. > > We did once get a bunch more registrations from a Slashdot bump, I'd > guess from this post: > https://developers.slashdot.org/story/05/04/14/1643251/perlnomic---an-experiment-in-cooperative-coding > (though the Registrar history doesn't bear that out). I don't think it > ever got close to 100 (not counting corporate persons) but I want to say > it was up in the 30-50 range for a year or so.
That slashdot bump was how I found this place, and I registered right afterwards, so it was a little before 04-Feb-01. IIRC Agora was mentioned in a comment on a story on cooperative games or something, so it was just a minor mention. There were I'd say a dozen of us or so from that bump, but the uptick brought some old players out (e.g. Lindrum). A registrar's report I just glanced at from July 2001 shows 33 players (5 of them zombies). -G.