I'd like to fix zombie auctions, but the current rules are complex and I am not sure the best way to approach it. I was working on a proto that created an Escrow Trust which would hold assets up for auction... except that zombies aren't assets and therefore cannot be transferred; we already have a weird patch in for auctions to work at all but trying to make it work for an Escrow Trust would require a bunch of work in the zombie rules to deal with the "agora as master" thing to mean an unowned zombie.
Here are a bunch of (not necessarily mutually-exclusive) ideas: - Implement the Escrow Trust ideas, and to make them work for Zombies, one of: - Make zombie ownership 'act like' an asset, extending the possible values to include an Escrow Trust and adjusting the zombie rules accordingly. - Change zombie status to a boolean switch with an ownership asset that relies on asset, not switch, rules, and do the same. - Try to unify assets and asset-like switches in the rules, and do the same. - Explicitly special-case the way that zombie auctions work. - Change the auction rules to address these and all other (currently nonexistent) auctions of assets not owned by players. - Remove the auction rules and: - Refactor auctions to actually be a form of Agoran decision, with some bespoke handling for zombies. - Make bespoke, smaller-scope rules for the zombie auction. -Alexis