> Amend Rule 2532 (Zombies) by: > - appending "A player CAN, without 3 objections, flip eir own master switch > to any other player. Other players SHOULD NOT object unless they believe > that the intent is part of an attempt to flood Agora with the undead."
> Amend Rule 2574 (Zombie Life Cycle) by: > - replacing the first two paragraphs with: { > Any player CAN, with notice, putrefy player who has not made a public > announcement in the past 60 days. When a player is putrefied: > - if e is not a zombie, eir master switch is flipped to Agora; and then > - eir integrity is set to 2. It seems that since the amendment to Rule 2532 does not classify a player flipping eir master switch to another player as becoming putrified, and the amendment Rule 2574 removes the default value of a zombies' integrity unless the player is putrified, that this could cause ambiguity to the player's integrity value after flipping eir own switch? If this is the case, it could be that a zombies' integrity drops to 0, and before becoming deregistered, the zombie switches eir master switch back to emselves. Then if later on that player flips eir master switch to another player, eir integrity would not be reset back to 2 and remain 0, causing that player to be available for immediate deregisteration. > Whenever a zombie's master switch is > flipped from Agora to a player other than emself, eir integrity is > decreased by 1. Another potential issue could be if a player flips eir own switch to another player, that eir integrity would be immediately be decreased by 1. I'm not sure if these points should be raised in the discussion forum or if it would be more appropriate as a CFJ. I also apologize in advance if I've misunderstood things as I'm still new and getting used to the ruleset -- Tcbapo