Gaelan wrote: > Any reason we don’t just define this within the rules? Isn’t something > that should need to change except when offices change, so we can just do > this by proposal.
Not particularly, but Aris preferred it the other way and I can't please everyone :P > The proposal pool is only proposals that haven’t started voting, right? > I think this lets the Promotor avoid eir proposals being democratic by > creating them and starting voting in the same message. I can't imagine the current Promotor doing that, but you're right that it could be a very short length of time in which proposals can be democratised. Probably worth extending it until the end of the voting period. Same thing applies to a proposal's chamber. > Maybe just make them all untracked and then list it as information that > needs to be included when proposals are started/resolved. Good idea. > I don’t think there’s any mechanism to remove the chamber once it’s been > set, even if the proposal becomes democratic. Chamber is defined as an "ordinary proposal switch", so democratic proposals don't have a chamber at all, even one set to "unset". -twg --- Title: Interesting Chambers v3.1 AI: 3.0 Author: // any volunteers? Co-authors: Trigon, Aris, Gaelan, G., Jason Cobb, twg Enact a new Rule of Power 2.0, entitled "Ministries", with the following text: A Ministry is an entity defined as such by this rule. Each Ministry has a goal. The Ministries of Agora, and their goals, are as follows: A. Ministry of Justice: serve justice to rulebreakers B. Ministry of Efficiency: see official duties performed swiftly C. Ministry of Legislation: see votes cast on proposals D. Ministry of Participation: reward players for achievements E. Ministry of Economy: encourage economic activity and contracts Interest is an office switch, tracked by the ADoP, whose possible values are lists of ministries, defaulting to the empty list. The ADoP CAN flip an office's interest without objection. For each item of each office's interest, that office's holder's voting strength is increased by 2 on proposals whose chamber is set to that ministry. Enact a new Rule of Power 2.0, entitled "Proposal Classes", with the following text: Proposals created since the enactment of this rule have an untracked Class switch with possible values ordinary (the default) and democratic. When a proposal with an adoption index greater than 2.0 is created, its class becomes democratic. Any player CAN, with 2 Agoran consent, flip an ordinary proposal's class to democratic, provided that it is in the Proposal Pool or that there is an Agoran decision on its adoption whose voting period has not yet ended. Enact a new Rule of Power 2.0, entitled "Proposal Chambers", with the following text: Chamber is an untracked ordinary proposal switch whose possible values include unset (the default) and each of the ministries of Agora. A proposal's chamber SHOULD only be decided by which ministry's goals it effects to the greatest degree. // https://en.wiktionary.org/wiki/effect#Verb Any player CAN, with 2 Agoran consent, flip the chamber of an ordinary proposal to any ministry, provided that it is in the Proposal Pool or that there is an Agoran decision on its adoption whose voting period has not yet ended. Amend Rule 1607, "Distribution", by changing "the text, author, and coauthors of the proposal" to "the text, author, coauthors, class and (if applicable) chamber of the proposal". Amend Rule 2350, "Proposals", by adding the following to the list: * A chamber to which the proposal shall be assigned upon its creation. Amend Rule 2422, "Voting Strength", by changing "between 0 and 5" to "between 0 and 15". // Move the PM's casting vote to the Speaker, since the PM already gets // all ministries: Amend Rule 2423, "First Among Equals", by removing the second paragraph. Amend Rule 103, "The Speaker", by changing "For an election of the Prime Minister, the Speaker" to "The Speaker". Set the ADoP's Interest to [Efficiency]. Set the Arbitor's Interest to [Justice]. Set the Assessor's Interest to [Efficiency, Legislation]. Set the Herald's Interest to [Participation]. Set the Prime Minister's Interest to [Justice, Efficiency, Legislation, Participation, Economy]. Set the Promotor's Interest to [Legislation]. Set the Referee's Interest to [Justice]. Set the Registrar's Interest to [Efficiency]. Set the Rulekeepor's Interest to [Legislation, Participation]. Set the Tailor's Interest to [Participation]. Set the Treasuror's Interest to [Economy, Economy]. // Some of the above have been slightly rejigged given the new definition // of Participation /* Treasuror is given Economy twice for balance reasons: * - It is a high-complexity office (was given Complexity=3 under * Politics), like Assessor and Rulekeepor; this makes the power * commensurate to the importance, and there is no ministry it really * fits under besides Economy * - It bumps up the number of voting increases issued for Economy * proposals; all other ministries have 2-3 excluding the PM. * Not just trying to give myself votes, I swear :P */