On Wed, 11 Dec 2019, Jason Cobb wrote:
Sorry, one more test. In this one, I've removed the spaces on otherwise
blank lines:
As you noted, that was it. The reason this matters is the following header
line in the messages:
Content-Type: text/plain; charset=utf-8; format=flowed
The format=flowed implies that lines ending with a space are supposed to
be continuation lines, merging with those that follow, and with the email
client otherwise free to break long lines as it wishes.
This is intended to allow email messages to be readable in clients that
don't know about this standard, but to be reflowable according to window
size in those that do.
Which means those email clients that showed the strange indents were
actually behaving correctly.
IIRC Gmail notoriously doesn't support this standard, leading to the
ironic situation where the messages look "fine" in its client.
Greetings,
Ørjan.
THE SHORT LOGICAL RULESET
These rulesets are also online at http://agoranomic.org/ruleset/
Date of last official ruleset of this type:
Date of this ruleset:
Date of last SLR ratification: 8 May 2019
Number of rules currently enacted: 126
Most recent change to this ruleset:
Highest ID'd rule in this ruleset: 2603
Highest ID'd Proposal Passed: 8276
Highest ID'd Rule Enacted: 2603
========================================================================
The Game of Agora
This section includes a few rules concerning the Nature of the Game
of Agora.
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Rule 101/17 (Power=4)
The Game of Agora
Agora is a game of Nomic, wherein Persons, acting in accordance
with the Rules, communicate their game Actions and/or results of
these actions via Fora in order to play the game. The game may be
won, but the game never ends.
Please treat Agora Right Good Forever.
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Rule 1698/5 (Power=4)
Agora Is A Nomic
Agora is ossified if it is IMPOSSIBLE for any reasonable
combination of actions by players to cause arbitrary rule changes
to be made and/or arbitrary proposals to be adopted within a
four-week period.
If, but for this rule, the net effect of a proposal would cause
Agora to become ossified, or would cause Agora to cease to exist,
it cannot take effect, rules to the contrary notwithstanding. If
any other single change or inseperable group of changes to the
gamestate would cause Agora to become ossified, or would cause
Agora to cease to exist, it is cancelled and does not occur, rules
to the contrary notwithstanding.
------------------------------------------------------------------------