On 11/4/19 1:06 PM, Kerim Aydin wrote:
It also might be interesting to make a solid, unchangeable, "only one
person
can win" rule. Though that could end up like Diplomacy where a majority
alliances "wins" but then it becomes a draw if you try to play it to a
single winner.
Oooh - I haven't done Diplonomic in a long time that's a good one (that's
nomic where the initial "play" rules start out as Diplomacy. Murderous.)
Based on a glance at the rules of Diplomacy, that sounds interesting.
--
Jason Cobb