Oddly enough, while I was looking for nomics, I found B Nomic and saw that
there was no activity for a while. I guess that explains that.

Out of curiosity, is there anywhere with more information about the bug and
what happened?

On Tue, Jul 30, 2019, 12:05 PM Kerim Aydin <ke...@uw.edu> wrote:

>
> Proto for time protection (a homage to B Nomic):
>
> Amend Rule 1698 (Agora Is A Nomic) by replacing its first paragraph
> with:
>
>        Agora is ossified if it is IMPOSSIBLE for any reasonable
>        combination of actions by players to cause arbitrary rule changes
>        to be made and/or arbitrary proposals to be adopted within a
>        four-week period.  Rules to the contrary notwithstanding, dates and
>        times in Agora refer to Coordinated Universal Time (UTC). [*]
>
> [
> Comments:
>
> [*] The first  sentence is for context and unchanged.  I thought about a
> longer version e.g. "Time CANNOT pass at any other rate" or similar but I
> think just stating "time is always UTC" as above does the trick without
> adding extra stuff that could break - thoughts??
>
> History:
>
> Over a year ago it was pointed out that "time" as a concept is not at all
> protected; for example in the "four-week period" above it would be trivial
> to pass a proposal "a week in Agora lasts 25 years" or something, given
> that
> R1023 (Agoran Time) is only power-2.
>
> For those not up on Nomic History, B Nomic was a long-running nomic with a
> "game clock" concept where you could start and stop the clock (stopping the
> clock was supposed to drop you into a kind of debug mode to freeze the game
> state while fixing rules).  Due to a rules bug the clock got stuck at being
> permanently stopped and killed the game.
>
> ]
>
>

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