Oddly enough, while I was looking for nomics, I found B Nomic and saw that there was no activity for a while. I guess that explains that.
Out of curiosity, is there anywhere with more information about the bug and what happened? On Tue, Jul 30, 2019, 12:05 PM Kerim Aydin <ke...@uw.edu> wrote: > > Proto for time protection (a homage to B Nomic): > > Amend Rule 1698 (Agora Is A Nomic) by replacing its first paragraph > with: > > Agora is ossified if it is IMPOSSIBLE for any reasonable > combination of actions by players to cause arbitrary rule changes > to be made and/or arbitrary proposals to be adopted within a > four-week period. Rules to the contrary notwithstanding, dates and > times in Agora refer to Coordinated Universal Time (UTC). [*] > > [ > Comments: > > [*] The first sentence is for context and unchanged. I thought about a > longer version e.g. "Time CANNOT pass at any other rate" or similar but I > think just stating "time is always UTC" as above does the trick without > adding extra stuff that could break - thoughts?? > > History: > > Over a year ago it was pointed out that "time" as a concept is not at all > protected; for example in the "four-week period" above it would be trivial > to pass a proposal "a week in Agora lasts 25 years" or something, given > that > R1023 (Agoran Time) is only power-2. > > For those not up on Nomic History, B Nomic was a long-running nomic with a > "game clock" concept where you could start and stop the clock (stopping the > clock was supposed to drop you into a kind of debug mode to freeze the game > state while fixing rules). Due to a rules bug the clock got stuck at being > permanently stopped and killed the game. > > ] > >