Is there a judgment on whether a proposal can have an adoption index of
"none"? The one CFJ I can think of was on elections, nothing to do with
proposals. G. initiated a proposal with AI="none". As far as I know,
nobody challenged that, and, if adopted, it would have some interesting
effects on R106.
Jason Cobb
On 7/1/19 3:02 PM, Kerim Aydin wrote:
The current standing judgements AFAICT are "ain't broke - don't fix".
This relies on assuming "no AI" == "AI='none'" but two judges have
agreed with that reading.
On 7/1/2019 11:32 AM, Aris Merchant wrote:
I don’t think this is a great idea. It seems like a rather large
addition
of rule text to fix one specific incidence of a larger problem.
-Aris
On Mon, Jul 1, 2019 at 11:30 AM Jason Cobb <jason.e.c...@gmail.com>
wrote:
I submit the following proposal:
Title: Proposal AI fix
Author: Jason Cobb
AI: 3
Text:
{
[Comment: restrict proposal AIs to valid adoption indices. Explicitly
provide the default for proposals, rather than Agoran Decisions as a
whole - this means that a proposal, once created, always has a valid
(numeric) adoption index.]
Amend Rule 2350 ("Proposals") by adding the following paragraph after
the paragraph beginning "Creating a proposal":
The above notwithstanding, if a player makes an announcement
that e
is creating a proposal with an adoption index of "none" or an
invalid adoption index, the attempt to create the proposal is
INEFFECTIVE. If a proposal is created by an announcement that does
not specify an adoption index, the adoption index of the
proposal is
1.0.
}
--
Jason Cobb