Is there a judgment on whether a proposal can have an adoption index of "none"? The one CFJ I can think of was on elections, nothing to do with proposals. G. initiated a proposal with AI="none". As far as I know, nobody challenged that, and, if adopted, it would have some interesting effects on R106.

Jason Cobb

On 7/1/19 3:02 PM, Kerim Aydin wrote:

The current standing judgements AFAICT are "ain't broke - don't fix".

This relies on assuming "no AI" == "AI='none'" but two judges have
agreed with that reading.

On 7/1/2019 11:32 AM, Aris Merchant wrote:
I don’t think this is a great idea. It seems like a rather large addition
of rule text to fix one specific incidence of a larger problem.

-Aris

On Mon, Jul 1, 2019 at 11:30 AM Jason Cobb <jason.e.c...@gmail.com> wrote:

I submit the following proposal:


Title: Proposal AI fix

Author: Jason Cobb

AI: 3

Text:

{

[Comment: restrict proposal AIs to valid adoption indices. Explicitly
provide the default for proposals, rather than Agoran Decisions as a
whole - this means that a proposal, once created, always has a valid
(numeric) adoption index.]

Amend Rule 2350 ("Proposals") by adding the following paragraph after
the paragraph beginning "Creating a proposal":

     The above notwithstanding, if a player makes an announcement that e
     is creating a proposal with an adoption index of "none" or an
     invalid adoption index, the attempt to create the proposal is
     INEFFECTIVE. If a proposal is created by an announcement that does
     not specify an adoption index, the adoption index of the proposal is
     1.0.

}


--
Jason Cobb


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