I will make no claims as to the accuracy of the drafts, but you did forget a "what" in the wording "D. Margaux calls is later named CFJ 3727." :)
Jason Cobb On Sat, Jun 1, 2019 at 11:59 PM James Cook <jc...@cs.berkeley.edu> wrote: > Comments welcome. Sorry that it's so long. I went back and forth on > 3726 a couple of times. > > I believe this is due on June 4 at 21:53 UTC. I plan to send it out > the next couple of days. > > -------- > > This is my judgement of CFJs 3726 and 3727. > > CFJ 3726 was called by Aris, with the statement: "The most recent > attempted imposition of the Cold Hand of Justice by Aris was effective." > > CFJ 3727 was called by D. Margaux, with the statement: "D. Margaux has > more than 0 blots." > > 1. Arguments > ============ > > There was a long conversation on the discussion list, starting around > when D. Margaux called a CFJ (later withdrawn) on the thread "[Referee] > Recusal (attn H. Arbitor)" in May 2019. I will not try to repeat > everything here. > > 2. Sequence of events (all times UTC) > ===================================== > > 2019-05-20 01:25 > > The Referee publishes a weekly report specifying that D. Margaux has 0 > blots. > > 2019-05-20 20:32 > > D. Margaux publishes the below document and announces intent to ratify > it "as true at the time 00:00 GMT on 20 May 2019": > > { For purposes of this document, “Politics Rules” and “Spaaace Rules” > have the meaning ascribed to those terms in Proposal 8177. > > Any switch created directly by any of the Politics Rules or the > Spaaace Rules has its default value. > > There are no currently existing entities or switches created by the > Clork pursuant to the Politics Rules or by the Astronomor pursuant to > the Spaaace Rules. } > > 2019-05-21 10:20 > > D. Margaux deputises as Astronomor and Clork to publish the following > weekly reports: > > {there are no entities in existence for which the Astronomor is the > recordkeepor other than those created directly by the Rules. All > switches for which the Astronomor is recordkeepor have their default > value.} > > {there are no entities in existence for which the Clork is the > recordkeepor other than those directly created by the Rules. All > switches for which the Clork is recordkeepor have their default value.} > > 2019-05-25 22:02 > > omd Points eir Finger at D. Margaux for publishing inaccurate > information in the above reports. > > 2019-05-25 22:54 > > D. Margaux, the Referee, authorizes the Arbitor, Aris, to act on eir > behalf to "investigate and conclude the investigation of the finger > pointed". > > 2019-05-26 22:43 > > Aris attempts to act on D. Margaux's behalf to impose the Cold Hand of > Justice on D. Margaux and fine em 2 blots, with the following message: > > > Alright. There was a clear rule violation here, as the information in > the > > report was inaccurate. The violative conduct was undertaken for the > good of > > the game, but there were also other options available (proposal, or > > ratification without objection, which would have been unlikely to > cause any > > problems done correctly). Ordinarily, a rule violation for the good of > the > > game would be a forgiveable one blot fine. Under the circumstances > though, > > some additional penalty is warranted for failing to adequately > consider and > > discuss options that would have avoided violating the rules. > > > > I act on behalf of D. Margaux to impose the Cold Hand of Justice on D. > > Margaux, penalizing em with a forgiveable fine of 2 blots. The required > > words are {optimize, preferentially, consider, supersubtilize, > > adjudication, law, good, bad, future, duty}. > > 2019-05-26 22:50 > > D. Margaux ratifies the document they earlier announced intent to > ratify. > > 2019-05-27 14:11 > > D. Margaux calls is later named CFJ 3727. > > 2019-05-27 19:58 > > Aris calls what is later named CFJ 3726. > > 3. Effectiveness of the fine ignoring ratification > ================================================== > > It is helpful to first consider whether the attempt to levy a fine would > have been effective if no ratifications had taken place. > > I believe that Aris's attempted imposition of the Cold Hand of Justice > by levying a fine (2019-05-26 22:43 message) met the requirements of > Rule 2557, so it remains only to check that it does not run afoul of any > of the conditions in Rule 2531 ("Any attempt to levy a fine is > INEFFECTIVE if..."). > > Condition 1 of Rule 2531: > > The attempt in Aris's message included the value the fine (2 blots) and > the name of the person being fined (D. Margaux). The sentence performing > the action did not specify the specific reason for the fine (message is > copied earlier: "I act on behalf of D. Margaux to impose..."). However, > Aris states the message earlier in the same message "...the information > in the report was inaccurate" which is part of eir attempt, so Condition > 1 does not trigger. > > Conditions 2 and 3 of Rule 2531: > > The officer reports were false at the time they were published. For > example, The Astronomor's 2019-03-05 weekly report states that many > players own Spaceships, and that part of the report has long since > self-ratified (under Rule 2166), but D. Margaux's report claims no > Spaceships exist. > > Therefore, ignoring the ratification of the more recent reports, > D. Margaux did commit a rule-breaking action, so these two conditions do > not apply. > > Conditions 4 through 8 are straightforward. > > Therefore, if D. Margaux's document and reports were never ratified, the > attempted imposition would have been EFFECTIVE, and D. Margaux would > have blots. > > 4. The timeline hypothesized by rule 1551 > ========================================= > > When D. Margaux ratified eir document on May 26, according to Rule 1551, > the gamestate was "modified to what it would be if, at the time the > ratified document was published, the gamestate had been minimally > modified to make the ratified document as true and accurate as > possible". > > (D. Margaux specified 2019-05-20 00:00 GMT as being the time the > document was true, but since the time was not part of the document > itself, it does trigger Rule 1551's clause "if the document explicitly > specifies a different past time...". Anyway, I think the document was > published close enough to that time that the effect is the same.) > > To understand how Rule 1551 modified the gamestate, the first step is to > understand the minimal modification that is hypothetically applied at > the time the document was published. This minimal modification is clear: > all switches created directly by the Politics and Spaaace Rules are > modified to be at their default values, and all entities and switches > created by the Clork or Astronomor according to those respective Rules > are removed so that they do not exist in the minimally modified > gamestate. > > Having understood the hypothetical minimal modification, the next step > is to understand what would have happened from that point in time > onward. We end up with the following timeline: > > * D. Margaux publishes correct Astronomor and Clork reports. > * omd Points eir Finger at D. Margaux for publishing inaccurate > information in those reports. > * D. Margaux authorizes Aris to act on eir behalf for the investigation. > * Aris attempts to impose the Cold Hand of Justice, but the attempt is > INEFFECTIVE because D. Margaux did not violate the rules. > > In this hypothetical timeline, the appropriate judgement of CFJ 3726 > would be FALSE, since Aris's attempted imposition was INEFFECTIVE, and > the appropriate judgement of CFJ 3727 would be FALSE as well, since D. > Margaux did not gain any blots after the 2019-05-20 referee report, > which self-ratified before CFJ 3727 was called. > > 5. The gamestate after ratification > =================================== > > After D. Margaux ratified eir document, the gamestate was modified to > what it would be in the hypothetical timeline above. Our task now is to > determine how that modification affects the value of the two CFJs. > > I think it is clear that blot holdings are part of the gamestate. For > one thing, they only exist because the game defines em, and are part of > the state that we keep track of, so the terms "game" and "state" fit. > For another, blots are an asset tracked by some recordkeepor (the > Referee), and Rule 2166 states that the portion of a recordkeepor's > report that lists assets is self-ratifying, which wouldn't mean much if > such assets weren't part of the gamestate. Therefore at the end of this > message I will judge 3727 FALSE. > > The harder question is whether the change to the gamestate affects CFJ > 3726. I believe it comes down to this question: > > Does the gamestate include information about past events, such as > whether the attempted imposition of the Cold Hand of Justice was > effective, and is CFJ 3726 referring to the information contained in > the gamestate? > > If the answers are no, then CFJ 3726 should be judged TRUE, as argued in > Section 3 above. If the answers are yes, then CFJ 3726 should be judged > FALSE, according to the timeline described in Section 4. > > I believe the answers are yes, and so at the end of this message I will > judge CFJ 3726 TRUE. Before I say why, I'd like explain why there could > be doubt about this. > > 6. An interpretation causing CFJ 3726 to be FALSE > ================================================= > > When the rules talk about a concept that isn't defined by the rules, > we generally assume they're referring to the concept in reality. For > example, the rules don't define what a message is, and they don't define > the meaning of fundamental words like "is", "for", etc. > > Therefore it's natural to assume that when the rules discuss what "was", > they are referring to past events. I think it's defensible to assume > that even if the past event being referred to is a legal fiction, the > rules are referring to what the Rules had to say about the legal fiction > in the past, rather than some new legal fiction the Rules currently > define about the past. > > To instead say that whenever the Rules refer to the past, they are > referring to some fictitious past defined by the rules, could be said to > be a very drastic statement, requiring strong evidence to back it up. > > 7. The past is part of the gamestate > ==================================== > > However, I think sufficient evidence does exist to say the gamestate > contains information about past actions, and that the Rules refer to the > gamestate when they talk about the past. > > 7A. The text of the rules > ========================= > > In two places, the text of the Rules seem to imply that the past is part > of the gamestate: > > Rule 1551 says: > > > Text purportedly about previous instances of ratification (e.g. a > > report's date of last ratification) is excluded from ratification. > > Rule 2034 says that certain messages constitute self-ratifying claims of > several facts about the past: "such a decision existed", "it had the > number of voters indicated", etc. > > In both cases, if the gamestate did not include information about the > past, or the Rules did not refer to that information when referring to > the past, then these parts of the Rules wouldn't make sense. The > gamestate couldn't be "minimally modified" to make these statements > true in the hypothetical timeline described by Rule 1551, and after the > ratification, the modified facts about the past, not being part of the > gamestate, would not be. > > 7B. Past judgements about judgements about the past > =================================================== > > Rule 217 instructs us that when the text of the rules is silent, > inconsistent or unclear, we should augment it with past judgements > (among other things). > > omd pointed out that the judgement CFJ 3337 [0] relied on > past events being part of the gamestate. Judge G.'s judgement of that CFJ > relied on the assertion that after a document stating the past date of a > player's registration was ratified, that player became eligible to vote > in a decision they otherwise would not have been eligible for, because > the text of the ratified document implied that they were registered at > the start of the voting period. > > The judgement of CFJ 2491 [1] also relied on precedent being part of the > game state: Judge Yally's judgement was that since a document was > ratified implying that Rodlen became an officer sufficiently long ago > for em to be awarded a green ribbon, e should be awarded a green ribbon. > > Both of these judgements support the conclusion that the past is part of > the gamestate. > > 7C. The best interests of the game > ================================== > > Rule 217 also instructs us to consider the best interests of the game. > > Generally, the purpose of gamestate changes such as the effect of > ratification is to clarify the current situation in the game in order to > allow play to continue smoothly. Consider the following examples where > rules make actions possible or required depending on what happened in > the past: > > * Rule 2555: "If a player has neither gained blots nor expunged any > blots from emself in the current Agoran week, e CAN expunge 1 blot > from emself by announcement." > > * Rule 2496: Whether a player can earn a reward depends on whether they > have fulfilled the condition in the past 7 days, and also on whether e > has already claimed that reward. > > * Many rules allow or require a player to take an action "in a timely > fashion" after a past event. > > When a ratification event clarifies the current situation in the game, > it would be helpful if the above examples are among the things that are > clarified. For example, after ratification of a document implying > whether or not a player has gained blots in the current week, that > player can confidently know whether they are able to expunge a blot. All > other things being equal, I think it is in the best interests of the > game if ratification clarifies these examples. > > (There may be best-interests-of-the-game arguments going the other way, > e.g. maybe it's easier to untangle some situations if ratification isn't > mucking around with the past. But 7A and 7B still apply.) > > We could at this point try to pick and choose just those elements of the > past are directly relevant: e.g. since D. Margaux didn't have any blots > to begin with, CFJ 3726 is not relevant to whether e can expunge any > blots, so CFJ 3726 may not matter to the best interests of the game. But > I think that would be overcomplicating things. If the gamestate includes > the effectiveness of some past actions, it is natural to assume it > includes the effectiveness of all of them. > > 8. It depends on what the meaning of the word "was" was > ======================================================= > > There's still a question of interpreting CFJ 3726 itself. I have > concluded that when the Rules refer to the effectiveness of past > actions, they are referring to information in the gamestate about the > past. But CFJ 3726 is not a rule. What does "was effective" mean in the > statement in CFJ 3726? > > Rule 591 has guidance on delivering judgements: > > > The valid judgements for an inquiry case are as follows, based on > > the facts and legal situation at the time the inquiry case was > > initiated, not taking into account any events since that time: > > > > * FALSE, appropriate if the statement was factually and > > logically false > > > > * TRUE, appropriate if the statement was factually and > > logically true > > I believe "legal situation" means I should base my decision on what the > rules say. Moreover, the CFJ process is more useful if judgements on > statements agree with what the rules say about those statements. > > So, I will interpret "was effective" as referring to information about > the past contained in the gamestate. > > 9. Judgement > ============ > > I judge CFJ 3726 FALSE. > I judge CFJ 3727 FALSE. > > [0] https://faculty.washington.edu/kerim/nomic/cases/?3337 > [1] https://faculty.washington.edu/kerim/nomic/cases/?2491 >