On Sat, Apr 27, 2019 at 9:03 PM ais...@alumni.bham.ac.uk <
ais...@alumni.bham.ac.uk> wrote:

> On Sun, 2019-04-28 at 03:58 +0000, James Cook wrote:
> > Starting a new thread so as not to derail the business of figuring
> > out who will do what.
> >
> > First of all, thanks Aris for assessing our situation, and thanks
> > again G. for working to get things moving.
> >
> > Does anyone know how often it happens that most of the important
> > offices are vacant or essentially so for an extended period of time?
> > I wasn't thinking of this as a crisis until Aris described it as
> > such, but maybe that's because I was assuming this must be nothing
> > new.
>
> Not often, but it's not unprecedented. Maybe once every few years?
>
> On at least one previous occasion, we gave officeholders huge and
> somewhat unfair advantages that they could use directly (bypassing the
> economy) in order to ensure that offices had value that would encourage
> players to do the jobs.
>
> --
> ais523


I’d say that there’s usually about one period of at least moderately severe
period of inactivity a year. This is on the unusually severe end though.
It's not crisis in the sense that it might end the game or anything like
that; it's more that it is currently dominating the game to the exclusion
of everything else.

-Aris

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