On Sat, Apr 27, 2019 at 9:03 PM ais...@alumni.bham.ac.uk < ais...@alumni.bham.ac.uk> wrote:
> On Sun, 2019-04-28 at 03:58 +0000, James Cook wrote: > > Starting a new thread so as not to derail the business of figuring > > out who will do what. > > > > First of all, thanks Aris for assessing our situation, and thanks > > again G. for working to get things moving. > > > > Does anyone know how often it happens that most of the important > > offices are vacant or essentially so for an extended period of time? > > I wasn't thinking of this as a crisis until Aris described it as > > such, but maybe that's because I was assuming this must be nothing > > new. > > Not often, but it's not unprecedented. Maybe once every few years? > > On at least one previous occasion, we gave officeholders huge and > somewhat unfair advantages that they could use directly (bypassing the > economy) in order to ensure that offices had value that would encourage > players to do the jobs. > > -- > ais523 I’d say that there’s usually about one period of at least moderately severe period of inactivity a year. This is on the unusually severe end though. It's not crisis in the sense that it might end the game or anything like that; it's more that it is currently dominating the game to the exclusion of everything else. -Aris > > >