On Sat, 2 Mar 2019 at 05:23, ais...@alumni.bham.ac.uk <ais...@alumni.bham.ac.uk> wrote: > That said, there is a possible failure state: if every player has at > least 13 Blots, and nobody has any Ribbons, the adoption of a proposal > within four weeks would require someone with fewer Blots than that to > register.
Wouldn't the gamestate part of Rule 1698 ("If any other single change...") prevent that situation from arising? I agree it would be nice to close it off, but I don't see how it affects the ruleset ratification.