On Tue, 27 Feb 2018, Gaelan Steele wrote:
> Comments inline

Comments on comments inline...


> >      The voting strength of a player on an Agoran Decision is reduced
> >      by 1 for every 3 weevils in eir possession.
> 
> Voting strength is an integer, right? I kind of like the idea of this 
> immediately reducing voting strength -- we could do that by allowing
> fractional strengths or by multiplying all strengths in the rules by 3.

I don't mind the idea, but don't want to bring major changes to the voting
system into this directly (keeping it modular), so will save this for later.


> >      At the beginning of each quarter, half (rounded down) of each
> >      fugitive's weevils are destroyed.
> 
> Maybe not just fugitives? Currently all punishments wear off if ignored for a 
> while, and I'm inclined to believe that is a good thing. This may also 
> encourage
> deregistration to get rid of fines. Also also, this will never let a person 
> get
> down to zero. Not sure if that's a good thing or not.

I'm neutral on making it decay for players, though I'm not worried about the
"deregistration to avoid punishment" given that a minimum 30-day timeout is
a punishment in itself.

The "never down to 0" is on purpose - it requires someone returning even after
a long absence to make a token gesture of penance.  It was a feature of the old
system and the source of the "fugitive" list in the Herald's report.


> >      - If the violation is described by the rules as a Class N crime,
> >        then N is the base value; otherwise the base value is the power 
> >        of the rule that was violated, rounded up.
>
> Not sure if power is the best way to guess rules importance; I think it would 
> be 
> rather arbitrary most of the time.

I'm all ears if anyone has another system for a baseline "guess"...?  Just a
fixed number - maybe 2 - unless a crime is defined?


> >      Optionally, in the same message in which e imposes justice, the
> >      investigator CAN specify that the violation is forgivable, 
> >      specifying up to 10 words to be included in an apology.  If e
> >      does so, the perp CAN, in a timely fashion, expunge the value
> >      of the fine up to a maximum of 3 weevils from emself by publishing a
> >      formal apology of at least 200 words and including all the specified
> >      words, explaining eir error, shame, remorse, and ardent desire for 
> >      self-improvement.
> 
> If the fine is 4, can I apologize for 3? If so, make that more clear.

The wording was tricky on this bit. I wanted:
    - the apology to not expunge past crimes.  So if you had 2 from an old
      crime, and got another 1 labelled "forgivable", you couldn't apologize
      for 3, just the 1 from the current crime.
    - the max reduction to be 3, so if you had a forgivable crime of 4, you
      could remove 3 and be left with 1.  
How about:
    "CAN expunge either the value of the fine or 3 Weevils, whichever is 
lower"?  
(does that wording mean you can't expunge at all if they're equal?)


> >      If the Referee attempts to levy three or more INEFFECTIVE fines
> >      in a week, any player CAN, with two support, issue a writ of
> >      Impartial Arbitration Restoration, immediately making the position
> >      of Referee vacant. When a writ of Impartial Arbitration
> >      Restoration is issued, the ADoP SHALL initiate an election for the
> >      Referee within a timely fashion.
> 
> Should we add "players SHALL NOT hold the office of referee when such a writ 
> is published"?

Not sure what you're trying to prevent here.  The way it reads, you SHALL
not do something for an instant when the writ is published?




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