Well he certain did "Break the Ice" with a new system :D
On Sun, Feb 25, 2018 at 6:53 AM, Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: > We congratulate you. H. Herald, I request that we come up with a patent > title for this, if there isn't one yet. It should be honorable, because > anyone who's messed something like this up was obviously doing important > work to start with, or it wouldn't be a big problem. > > -Aris > > On Sat, Feb 24, 2018 at 8:06 PM Reuben Staley <reuben.sta...@gmail.com> > wrote: > > > Can we all just appreciate one thing though: this is the first time I've > > broken the game. > > > > El 24 feb. 2018 20:49, "Aris Merchant" <thoughtsoflifeandlight17@ > gmail.com > > > > > escribió: > > > > > On Sat, Feb 24, 2018 at 7:45 PM Ned Strange <edwardostra...@gmail.com> > > > wrote: > > > > > > > Can someone catch me up on how the game is platonically broken this > > time? > > > > > > > > On Sun, Feb 25, 2018 at 2:42 PM, Kerim Aydin <ke...@u.washington.edu > > > > > > wrote: > > > > > Make a contract duplicating gameplay, and a proposal that copies > the > > > > > state over whenever it happens to pass. It could then have a few > > folks > > > > > vote against it without issue. > > > > > > > > > > On Sun, 25 Feb 2018, Alexis Hunt wrote: > > > > > > > > > >> On Sat, 24 Feb 2018 at 21:12 Cuddle Beam <cuddleb...@gmail.com> > > > wrote: > > > > >> > > > > >> > > just sweep it under the rug > > > > >> > > > > > >> > I disagree with that a lot, but we can just play as if it > wasn't a > > > > deal and > > > > >> > then propose to have our pretending to become what shapes the > > > > gamestate + > > > > >> > corrections. > > > > >> > > > > > >> > > > > >> Personally I'll object to this. > > > > >> > > > > > > > > > > > > Putting Agora on a Map passed. A few of its rule changes probably > failed > > > for various minor reasons. We're trying to figure out how to deal with > > it. > > > I suggested a retroactive patch. Alexis and some others want to try to > > fix > > > it, as much as possible, via normal gameplay. We're discussing it. > > > > > >