Append to 2449 “winning the game”: When one or more players win the game: * Any intents to Declare Apathy by players who did not win are cancelled. * Two Medals of Honor in the possession of each player who did not win are destroyed. * The Tailor CAN and SHALL once and within a timely fashion remove two ribbons at random from the Ribbon Ownership of each player who did not win, excluding the White ribbon. * [i would revoke some Trust Tokens, but that would require real recordkeeping] * [something relates to PAoAM if that gets a win condition]
— Idea here is that winning would be a lot more meaningful if we had an incentive to stop it Gaelan