Oh, thanks, sorry, it's been a while. Don't think that's the first time
I've done it today either >_>
On 2018-02-07 10:39, Kerim Aydin wrote:
(assuming this was meant for Discussion and not me personally...)
---------- Forwarded message ----------
Date: Wed, 7 Feb 2018 10:35:48 +1100
From: Madeline <j...@iinet.net.au>
To: Kerim Aydin <ke...@u.washington.edu>
Subject: Re: DIS: About Paradoxes
If a value becomes indeterminate, that in itself clarifies the situation - and
nowhere does it say that PARADOXICAL is appropriate only because of something
going indeterminate, it's only if it's undecidable. I don't think one suggests
the other (otherwise they'd use the same language in the first place), and I'd
suggest that even if it wasn't irrelevant, DISMISS or even FALSE would be more
appropriate.
On 2018-02-07 10:11, Kerim Aydin wrote:
On Wed, 7 Feb 2018, Madeline wrote:
From the Ruleset:
Rule 2518/0 (Power=3.0)
Determinacy
If a value CANNOT be reasonably determined (without circularity or
paradox) from information reasonably available, or if it
alternates indefinitely between values, then the value is
considered to be indeterminate, otherwise it is determinate.
That's Power 3, which overrides all the nonsense about winning by paradox
ANYWAY by cleanly resolving any paradoxes that do happen to occur.
Can we just repeal winning by paradox? It's literally ONLY there so people
can
scam it, it doesn't serve any real purpose.
This of it this way. R2518 does some error-trapping by setting
undefined values to INDETERMINATE. But you still have to actually
handle the error. In many cases, we've done this - for example
indeterminate switches take on their default value. But if you
find somewhere where it's not handled after being trapped - it's
good to offer an incentive to find it for a win instead of waiting
until it breaks something unexpectedly.
That said, (1) I usually find 95% of paradox attempts pretty tiring/
pointless, and (2) paradox wins don't mix well with contracts,
where anyone can give arbitrary text some regulatory force - that
combo knocks the 95% up to about 99%. :P