Ah, only to a-d.
On Sun, Nov 5, 2017 at 7:25 PM, VJ Rada <[email protected]> wrote: > Pretty sure I retracted that version of Community Chest Repeal and > replaced it with a version that amended the two rules in sequential order. > > On Sun, Nov 5, 2017 at 6:24 PM, Aris Merchant <thoughtsoflifeandlight17@ > gmail.com> wrote: > >> I have trouble believing that this is it, but these are all the >> proposals I could find. >> >> -Aris >> --- >> I hereby distribute each listed proposal, initiating the Agoran >> Decision of whether to adopt it, and removing it from the proposal >> pool. For this decision, the vote collector is the Assessor, the >> quorum is 6.0 and the valid options are FOR and AGAINST (PRESENT is >> also a valid vote, as are valid conditional votes). >> >> ID Author(s) AI Title Pender Pend >> fee >> ------------------------------------------------------------ >> --------------- >> 7957* G. 1.0 Random Irony G. OP [1] >> 7958* G. 2.0 Succession Planning G. OP [1] >> 7959* Telnaior 3.0 Deregistration Fix Telnaior 1 AP >> 7960* V.J. Rada 2.0 Community Chest Repeal V.J. Rada 2 sh. >> 7961* G. 1.0 Fear less G. 1 AP >> >> >> The proposal pool currently contains the following proposals: >> >> ID Author(s) AI Title >> ------------------------------------------------------------ >> --------------- >> pp1 Alexis 1.7 A Most Ingenious Paradox >> >> Legend: <ID>* : Proposal is pending. >> >> [1] Official Proposal, inherently pending >> >> >> A proposal may be pended for 1 AP, or for 1/20th the Floating Value >> in shines (see the Treasuror's report). >> >> The full text of the aforementioned proposals is included below. >> >> ////////////////////////////////////////////////////////////////////// >> ID: 7957 >> Title: Random Irony >> Adoption index: 1.0 >> Author: G. >> Co-authors: >> OFFICIAL PROPOSAL >> >> >> Repeal Rule 2505 (Random Choices). >> >> ////////////////////////////////////////////////////////////////////// >> ID: 7958 >> Title: Succession Planning >> Adoption index: 2.0 >> Author: G. >> Co-authors: >> OFFICIAL PROPOSAL >> >> >> Amend Rule 1006 (Offices) by replacing: >> >> The holder of an elected office CAN resign it by announcement, causing >> it to become vacant. >> >> with: >> >> The holder of an elected office CAN resign it by announcement, causing >> it to become vacant. The non-interim holder of an elected office CAN, >> With 3 Support, resign the office while appointing another player to >> become the holder of the office, provided that other player is one of >> the Supporters. >> >> ////////////////////////////////////////////////////////////////////// >> ID: 7959 >> Title: Deregistration Fix >> Adoption index: 3.0 >> Author: Telnaior >> Co-authors: >> >> >> Amend Rule 869 ("How to Join and Leave Agora", power 3) as follows: >> Modify the string "If a player has not sent a message to a public forum >> in the >> last month, then any player CAN deregister em without objection." >> to >> "If a player has not sent a message to a public forum in the last month, >> then any player CAN deregister em with 3 Agoran Consent." >> >> ////////////////////////////////////////////////////////////////////// >> ID: 7960 >> Title: Community Chest Repeal >> Adoption index: 2.0 >> Author: V.J. Rada >> Co-authors: >> >> >> Repeal rule 2508, "Community Chest" >> Amend rules 2510 "Such is Karma" and 2511 "Karmic Balance" by >> replacing any instances of the phrases "the Community Chest" and "The >> Community Chest" with the word "Agora". >> >> ////////////////////////////////////////////////////////////////////// >> ID: 7961 >> Title: Fear less >> Adoption index: 1.0 >> Author: G. >> Co-authors: >> >> >> Repeal Rule 2309 (The Propose-O-Matic). >> >> [It's a bit of a fun thing when the game is slow, but otherwise just >> adds some noise, and plenty of us are looking at the past for things >> to re-enact without it]. >> >> ////////////////////////////////////////////////////////////////////// >> ID: pp1 >> Title: A Most Ingenious Paradox >> Adoption index: 1.7 >> Author: Alexis >> Co-authors: >> >> >> Text in square brackets is not a part of this proposal and has no >> effect. >> >> Enact a new power-1 rule entitled "Win by Paradox": >> >> If a CFJ has been assigned a judgment of PARADOXICAL continuously >> for at least 7 days, and e has not done so already in respect of >> that CFJ, then that case's initiator CAN, by announcement, win the >> game. >> >> A player who wins in this fashion SHOULD submit a proposal to >> prevent the paradox from arising again. >> >> Amend rule 591 by replacing: >> >> The valid judgements for an inquiry case are as follows, based on >> the truth or falsity of the statement at the time the inquiry case >> was initiated (if its truth value changed at that time, then its >> initial truth value is used): >> >> with: >> >> The valid judgements for an inquiry case are as follows, based on >> the facts and legal situation at the time the inquiry case was >> initiated, not taking into account any events since that time: >> >> [This is to prevent changing facts not related to truth or falsity, e.g. >> availability of information, from affecting outcomes.] >> >> and by replacing: >> >> * DISMISS, appropriate if the statement is malformed, undecidable, >> if insufficient information exists to make a judgement with >> reasonable effort, or the statement is otherwise not able to be >> answered with another valid judgement. >> >> with: >> >> * DISMISS, appropriate if the statement is malformed, undecidable, >> if insufficient information exists to make a judgement with >> reasonable effort, or the statement is otherwise not able to be >> answered with another valid judgement. DISMISS is not >> appropriate if PARADOXICAL is appropriate. >> >> and by appending to the end: >> >> * PARADOXICAL, appropriate if the statement is logically >> undecidable as a result of a paradox or or other irresovable >> logical situation. PARADOXICAL is not appropriate if IRRELEVANT >> is appropriate, nor is it appropriate if the undecidability >> arises from the case itself. >> >> [The reference to IRRELEVANT is to prevent multiple wins from the same >> paradox.] >> >> ////////////////////////////////////////////////////////////////////// >> > > > > -- > From V.J. Rada > -- >From V.J. Rada

