Ah, only to a-d.

On Sun, Nov 5, 2017 at 7:25 PM, VJ Rada <[email protected]> wrote:

> Pretty sure I retracted that version of Community Chest Repeal and
> replaced it with a version that amended the two rules in sequential order.
>
> On Sun, Nov 5, 2017 at 6:24 PM, Aris Merchant <thoughtsoflifeandlight17@
> gmail.com> wrote:
>
>> I have trouble believing that this is it, but these are all the
>> proposals I could find.
>>
>> -Aris
>> ---
>> I hereby distribute each listed proposal, initiating the Agoran
>> Decision of whether to adopt it, and removing it from the proposal
>> pool. For this decision, the vote collector is the Assessor, the
>> quorum is 6.0 and the valid options are FOR and AGAINST (PRESENT is
>> also a valid vote, as are valid conditional votes).
>>
>> ID     Author(s)      AI   Title                        Pender      Pend
>> fee
>> ------------------------------------------------------------
>> ---------------
>> 7957*  G.             1.0  Random Irony                 G.          OP [1]
>> 7958*  G.             2.0  Succession Planning          G.          OP [1]
>> 7959*  Telnaior       3.0  Deregistration Fix           Telnaior    1 AP
>> 7960*  V.J. Rada      2.0  Community Chest Repeal       V.J. Rada   2 sh.
>> 7961*  G.             1.0  Fear less                    G.          1 AP
>>
>>
>> The proposal pool currently contains the following proposals:
>>
>> ID    Author(s)     AI   Title
>> ------------------------------------------------------------
>> ---------------
>> pp1   Alexis        1.7  A Most Ingenious Paradox
>>
>> Legend: <ID>* : Proposal is pending.
>>
>> [1] Official Proposal, inherently pending
>>
>>
>> A proposal may be pended for 1 AP, or for 1/20th the Floating Value
>> in shines (see the Treasuror's report).
>>
>> The full text of the aforementioned proposals is included below.
>>
>> //////////////////////////////////////////////////////////////////////
>> ID: 7957
>> Title: Random Irony
>> Adoption index: 1.0
>> Author: G.
>> Co-authors:
>> OFFICIAL PROPOSAL
>>
>>
>> Repeal Rule 2505 (Random Choices).
>>
>> //////////////////////////////////////////////////////////////////////
>> ID: 7958
>> Title: Succession Planning
>> Adoption index: 2.0
>> Author: G.
>> Co-authors:
>> OFFICIAL PROPOSAL
>>
>>
>> Amend Rule 1006 (Offices) by replacing:
>>
>>   The holder of an elected office CAN resign it by announcement, causing
>>   it to become vacant.
>>
>> with:
>>
>>   The holder of an elected office CAN resign it by announcement, causing
>>   it to become vacant.  The non-interim holder of an elected office CAN,
>>   With 3 Support, resign the office while appointing another player to
>>   become the holder of the office, provided that other player is one of
>>   the Supporters.
>>
>> //////////////////////////////////////////////////////////////////////
>> ID: 7959
>> Title: Deregistration Fix
>> Adoption index: 3.0
>> Author: Telnaior
>> Co-authors:
>>
>>
>> Amend Rule 869 ("How to Join and Leave Agora", power 3) as follows:
>>   Modify the string "If a player has not sent a message to a public forum
>> in the
>>   last month, then any player CAN deregister em without objection."
>> to
>>   "If a player has not sent a message to a public forum in the last month,
>>   then any player CAN deregister em with 3 Agoran Consent."
>>
>> //////////////////////////////////////////////////////////////////////
>> ID: 7960
>> Title: Community Chest Repeal
>> Adoption index: 2.0
>> Author: V.J. Rada
>> Co-authors:
>>
>>
>> Repeal rule 2508, "Community Chest"
>> Amend rules 2510 "Such is Karma" and 2511 "Karmic Balance" by
>> replacing any instances of the phrases "the Community Chest" and "The
>> Community Chest" with the word "Agora".
>>
>> //////////////////////////////////////////////////////////////////////
>> ID: 7961
>> Title: Fear less
>> Adoption index: 1.0
>> Author: G.
>> Co-authors:
>>
>>
>> Repeal Rule 2309 (The Propose-O-Matic).
>>
>> [It's a bit of a fun thing when the game is slow, but otherwise just
>> adds some noise, and plenty of us are looking at the past for things
>> to re-enact without it].
>>
>> //////////////////////////////////////////////////////////////////////
>> ID: pp1
>> Title: A Most Ingenious Paradox
>> Adoption index: 1.7
>> Author: Alexis
>> Co-authors:
>>
>>
>> Text in square brackets is not a part of this proposal and has no
>> effect.
>>
>> Enact a new power-1 rule entitled "Win by Paradox":
>>
>>   If a CFJ has been assigned a judgment of PARADOXICAL continuously
>>   for at least 7 days, and e has not done so already in respect of
>>   that CFJ, then that case's initiator CAN, by announcement, win the
>>   game.
>>
>>   A player who wins in this fashion SHOULD submit a proposal to
>>   prevent the paradox from arising again.
>>
>> Amend rule 591 by replacing:
>>
>>   The valid judgements for an inquiry case are as follows, based on
>>   the truth or falsity of the statement at the time the inquiry case
>>   was initiated (if its truth value changed at that time, then its
>>   initial truth value is used):
>>
>> with:
>>
>>   The valid judgements for an inquiry case are as follows, based on
>>   the facts and legal situation at the time the inquiry case was
>>   initiated, not taking into account any events since that time:
>>
>> [This is to prevent changing facts not related to truth or falsity, e.g.
>> availability of information, from affecting outcomes.]
>>
>> and by replacing:
>>
>>   * DISMISS, appropriate if the statement is malformed, undecidable,
>>   if insufficient information exists to make a judgement with
>>   reasonable effort, or the statement is otherwise not able to be
>>   answered with another valid judgement.
>>
>> with:
>>
>>   * DISMISS, appropriate if the statement is malformed, undecidable,
>>   if insufficient information exists to make a judgement with
>>   reasonable effort, or the statement is otherwise not able to be
>>   answered with another valid judgement. DISMISS is not
>>   appropriate if PARADOXICAL is appropriate.
>>
>> and by appending to the end:
>>
>>   * PARADOXICAL, appropriate if the statement is logically
>>     undecidable as a result of a paradox or or other irresovable
>>     logical situation. PARADOXICAL is not appropriate if IRRELEVANT
>>     is appropriate, nor is it appropriate if the undecidability
>>     arises from the case itself.
>>
>> [The reference to IRRELEVANT is to prevent multiple wins from the same
>> paradox.]
>>
>> //////////////////////////////////////////////////////////////////////
>>
>
>
>
> --
> From V.J. Rada
>



-- 
>From V.J. Rada

Reply via email to