Aris, I'll pay you back for a fix proposal if you find that oerjan is
correct and if you can get it into this week's distribution.

On Sat, 21 Oct 2017 at 19:58 Kerim Aydin <ke...@u.washington.edu> wrote:

>
>
> On Mon, 16 Oct 2017, Ørjan Johansen wrote:
> > I make two CFJ, and request that they be linked:
>
>
> >       There exists a Rule entitled "Campaign Proposals, with power 3",
> >       with power 1.
>
> This is CFJ 3577.  I assign it to Aris.
>
> > and
> >
> >       The ADOP SHALL NOT distribute Campaign Proposals for ongoing
> >       elections.
>
> This is CFJ 3578.  I assign it to Aris.
>
>
> Caller's Arguments:
>
> > My argument for the first one is that proposal 7912 contains an obvious
> typo:
> >
> > > Enact a new rule entitled (Campaign Proposals, with power 3), reading
> as
> > > follows:
> >
> > My argument for the second one (which I thought of first) applies only
> if the
> > first one is FALSE.
> >
> > In that case, the new rule entitled "Campaign Proposals" and having
> power )
> > states (possibly due to a missing "except"):
> >
> > >  A Campaign Proposal is an Official Proposal exempt from automatic
> > >  distribution, and SHALL NOT be distributed as required by the rules.
> > >  The election with which a Campaign Proposal is associated, as well as
> its
> > >  Commitment, are essential parameters for an Agoran decision to adopt a
> > >  Campaign Proposal.
> >
> > That's a pretty strong prohibition, which seems to have no exemption for
> > elections. Rule 2154 states the opposite, of course:
> >
> > >  When an election is initiated, it enters the nomination period,
> > >  which lasts for 7 days. In a timely fashion after the nomination
> > >  period ends, the ADoP CAN and SHALL, in the same message:
> > >      1) If the election is contested, initiate an Agoran decision
> > >         to select the winner of the election (the poll). For this
> > >         decision, the Vote Collector is the Assessor, the valid
> > >         options are the candidates for that election (including
> > >         those who become candidates after its initiation), and the
> > >         voting method is instant runoff.
> > >      2) Distribute all pending Campaign Proposals associated
> > >         with the election.
> > >      3) If POSSIBLE per the following paragraph, end the election
> > >         immediately.
> >
> > However, Rule 2154 only has power 2.
> >
> > Greetings,
> > Ørjan.
> >
> > On Sun, 15 Oct 2017, Publius Scribonius Scholasticus wrote:
> >
> > [snip]
> > > Enact a new rule entitled (Campaign Proposals, with power 3), reading
> as
> > > follows:
> > >
> > >  During the nomination period of an election, any candidate for that
> > > election
> > >  CAN submit a Campaign Proposal for that election, provided e does not
> > >  currently have a pending Campaign Proposal for that election, using
> the
> > > normal
> > >  mechanism for proposal submission. Campaign Proposals SHOULD relate
> to the
> > >  duties of the office up for election. Commitment is an untracked
> Campaign
> > >  Proposal switch with values Committed (default) and Uncommitted. The
> author
> > >  of a Committed proposal may flip it to Uncommitted by announcement.
> > >
> > > [A Campaign Proposal is basically an extension of a candidate's
> platform,
> > > allowing them to propose changes to any office that they wish to
> associate
> > > with
> > > their election.
> > >
> > > Commitment is basically stating whether a candidate wishes to be
> elected
> > > only
> > > if their proposal passes. They can opt out of commitment, so that they
> can
> > > be
> > > elected if it fails. This allows a player to encode "I will take this
> office
> > > only if I can change it in this fashion." into the election system.]
> > >
> > >  A Campaign Proposal is an Official Proposal exempt from automatic
> > >  distribution, and SHALL NOT be distributed as required by the rules.
> > >  The election with which a Campaign Proposal is associated, as well as
> its
> > >  Commitment, are essential parameters for an Agoran decision to adopt a
> > >  Campaign Proposal.
> > >
> > > [The election procedure dictates when Campaign Proposals should be
> > > distributed; they don't follow the normal distribution system. They
> also
> > > have some additional essential parameters, although note that a player
> > > can opt out of Commitment even after the proposal is distributed.]
> > >
> > >  When a Campaign Proposal is adopted, it CANNOT take effect until
> > >  the associated election ends. When the election ends, if the winner
> was the
> > >  proposal's author, then any player CAN once make it take effect by
> > >  announcement (with its power set as usual for an adopted proposal).
> If the
> > >  conditions for a Campaign Proposal to take effect are met as a result
> of an
> > >  action in a public message, the author of the message SHALL make it
> take
> > >  effect in that message.
> > >
> > > [Campaign Proposals need to meet two requirements in order to take
> effect:
> > > their author must win the election and they must pass. The former is
> what
> > > ties
> > > them to the election and allows candidates to safely submit conflicting
> > > proposals. The latter is the safety guard (reinforced by rule 106 which
> > > prevents non-adopted proposals from taking effect) to ensure that a
> > > candidate can
> > >
> > > This also means that voters can vote on the Campaign Proposals based on
> > > whether or not they would be okay with the rule changes, knowing that
> > > the actual choice of which one takes effect is dictated by the election
> > > outcome.
> > >
> > > Requiring them to take effect by announcement is a safety guard to
> > > ensure that they don't take effect with no one noticing. In practice,
> > > the Assessor will nearly always do this in the same message as
> resolving
> > > the decision (and the poll, if applicable), however.]
> >
> > [snip]
> >
> > > Amend rule 2154 (Election Procedure) to read as follows:
> > >  A player CAN initiate an election for a specified office:
> > >      a) With 2 Support, if either the office is interim or the
> > >         most recent election for that office was resolved more
> > >         than 90 days prior, and provided that the initiator
> > >         becomes a candidate in the same message.
> > >      b) By announcement, if e is the ADoP and if the office is
> > >         interim, or if e is the holder of that office.
> > >  The above notwithstanding, an election for an office CANNOT be
> > >  initiated if one is already in progress.
> > >
> > > [This cleans up when elections can start. Basically, anyone can
> > > challenge the existing officer if they are interim or if they have been
> > > in their office for a long time; the ADoP can open an election for an
> > > office that needs one; and the current officer can always open
> > > competition for the office.]
> > >
> > >  After an election is initiated and until nominations close, any
> player CAN
> > >  become a candidate by announcement. A candidate ceases to be a
> candidate if
> > > e
> > >  ceases to be a player during the election. An election is contested
> if it
> > > has
> > >  two or more candidates at the end of the nomination period, and
> uncontested
> > >  otherwise. For a contested election, nominations close at the end of
> the
> > >  poll's voting period. For an uncontested election, nominations close
> at the
> > >  end of the nomination period.
> > >
> > > [Players must explicitly opt-in to become candidates, and can do so up
> until
> > > the winner is locked in, effectively.]
> > >
> > >  When an election is initiated, it enters the nomination period,
> > >  which lasts for 7 days. In a timely fashion after the nomination
> > >  period ends, the ADoP CAN and SHALL, in the same message:
> > >      1) If the election is contested, initiate an Agoran decision
> > >         to select the winner of the election (the poll). For this
> > >         decision, the Vote Collector is the Assessor, the valid
> > >         options are the candidates for that election (including
> > >         those who become candidates after its initiation), and the
> > >         voting method is instant runoff.
> > >      2) Distribute all pending Campaign Proposals associated
> > >         with the election.
> > >      3) If POSSIBLE per the following paragraph, end the election
> > >         immediately.
> > >
> > > [After the nomination period, the ADoP kicks off the election by both
> > > starting
> > > the election poll (if needed) and distributing its Campaign Proposals.
> The
> > > Assessor is the vote collector for the poll because that seemed less
> > > invasive
> > > than forcing the ADoP to be vote collector for the proposals.]
> > >
> > >  If at any point an uncontested election has a single candidate, and
> that
> > >  candidate either is not the author of a Committed Campaign Proposal
> for
> > > that
> > >  election or that proposal was adopted, then any player CAN declare
> them the
> > >  winner of the election by announcement. If at any point an uncontested
> > >  election has no candidates, or a single candidate who is the author
> of a
> > >  failed Committed Campaign Proposal for that election, then any player
> CAN
> > >  declare the election ended with no winner by announcement. The
> Assessor
> > > SHALL
> > >  do one or the other in the same message in which e resolves a
> decision to
> > >  adopt a Campaign Proposal for an ongoing uncontested election.
> > >
> > > [This paragraph is a bit of a doozy, but basically it means that
> uncontested
> > > elections work the way you think: if there are no candidates, they
> end, and
> > > if
> > > there is only won, they win. The complexity comes from the fact that
> if the
> > > one
> > > candidate has a Committed Proposal, then things must wait until it
> > > concludes,
> > > although they can flip it to Uncommitted and then end the election
> > > themselves.
> > >
> > > No provision is made for contested elections where all but one
> candidate has
> > > dropped out, since I didn't want to have to write rules to allow
> > > cancellation
> > > of Agoran decisions.]
> > >
> > >  A poll CANNOT be resolved until the decisions to adopt all associated
> > > Campaign
> > >  Proposals are resolved. When resolving the poll, if a given candidate
> > > authored
> > >  one of the associated Campaign Proposals, that proposal is Committed,
> and
> > > it
> > >  was not adopted, then that player is disqualified.
> > >
> > > [This provides that a player with a Committed proposal that failed is
> > > not permitted to win the election, as part the intent of Commitment.]
> > >
> > >  When the poll is resolved, its outcome, if a player, wins the
> election.
> > > When
> > >  a player wins an election, e is installed into the associated office
> and
> > > the
> > >  election ends.
> > >
> > [snip]
>

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