On Fri, 20 Oct 2017, ATMunn . wrote:

> This is a very interesting conversation. I'll just say my opinions on 
> everyone's view, and throw in my two cents at the end.
> 
> ​Regarding the original tax idea, I think that the idea of tax in general is 
> something that is really lacking from Agora. 
> I like to think of Agora as a country, and the rules as an ever-changing 
> constitution. What country doesn't have taxes?

Main difference of course is that Agora doesn't have an intrinsic government to 
fund.  Sure it's got officers who
are expected to have perks but those perks don't have to be economic.  Not that 
I'm against taxes as a concept
but I think taxes before having something to buy is putting the cart before the 
horse.

> Right now, there's really only one type of auction in the game; however, if 
> we start adding more then it might be nice
> to have a standard definition of auctions and method of resolving them. I was 
> going to work on a proposal draft for this; 
> but then decided not to. Maybe it would be a good idea after all.

While I don't want to be all "we've done this before" and it's fine to 
re-invent, this is also a good place for
re-enactment, especially as auctions can be quite complicated.  Here's an old 
(and probably too long) version:



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Rule 1887/18 (Power=1)
Auctions and the Default Auction Procedure

       When an Auction is to be held and the procedure is not
       specified, the Auctioneer may select a rules-defined Auction
       Procedure. If e does not specify which procedure is to be used,
       the Default Auction Procedure shall be used.

       The Default Auction Procedure is as follows:

       (a) Auctioneer: the Auctioneer is the Player who initiates the
           Auction, and is responsible for collecting bids and
           announcing the result of the Auction. If the Rules require
           (or permit) an Auction to be initiated, but do not specify
           which Player shall initiate it, then the Speaker shall (or
           may) initiate it.

       (b) Bidders: every active Player may bid in an Auction;
           non-active Players may not bid. Activity is measured at the
           time a Player sends eir bid.

       (c) Auction Currency: each Auction is conducted in one
           particular currency. The Rule providing for a particular
           Auction must specify the currency to be used, or the Auction
           cannot take place.

       (d) Number of lots: each Auction is conducted for 1 or more
           identical lots of identical items, which must all be owned
           by the same entity. Throughout this Rule, N indicates the
           number of lots up for bid in the Auction.

       (e) Start of Auction: the Auction begins when the first
           announcement that an Auction has begun is made by a Player
           authorized to initiate the Auction. The announcement must
           contain:
           (1) the identity of the Auctioneer;
           (2) the Auction Currency;
           (3) the number of items being Auctioned; and
           (4) the value of the Starting Bid.

       (f) Errors in initiating Auctions: if one of the required
           elements is missing from the announcement initiating the
           Auction, or is incorrect, then the Auctioneer may let the
           Auction stand Without 2 Objections. If the Auction stands,
           then the announcement initiating the Auction is deemed to
           have been legal and correct for the purposes of the
           Rules. If the Auction does not stand, it is deemed not to
           have occurred.

       (g) Starting Bid: the Starting Bid is the minimum possible value
           of a bid. If not otherwise specified, the Starting Bid is
           equal to the MUQ of the Auction Currency.

       (h) Bidding: a bid is a public message from a bidder identifying
           the Auction e is bidding in, and specifying the amount of
           eir bid. Each bidder may make as many bids as e likes during
           the Auction.  A bid is only valid if it satisfies the
           following conditions:
           (1) it is made after the start of the Auction, and before
               its end;
           (2) the amount of the bid is a multiple of the MUQ of the
               Auction Currency; and
           (3) the amount of the bid is no less than the Starting Bid.

       (i) Cancelling bids: a bidder may cancel eir bid while the
           Auction is in progress by publically identifying the bid to
           be cancelled.

       (j) End of Auction: the Auction ends if any of the following
           occur:
           (1) one week has passed from the start of the Auction, and
               no bids have been made; or
           (2) a bid has been made in the Auction, and 72 hours have
               passed without there being a change in the N highest
               bids in the Auction; or
           (3) 14 days have passed since the Auction began.

       (k) Winning bids: when the Auction ends, the winning bids are
           the N largest uncancelled valid bids in the Auction (or all
           valid uncancelled Bids, if there were less than N valid
           uncancelled bids). Ties shall be broken in favor of earlier-
           submitted bids. If there were no bids in the Auction, then
           the Auction has no winner.

       (l) Final Auction Price: the Final Auction Price is either:
           (1) the amount of the Nth highest bid, if there were N or
               more valid uncancelled bids in the auction; or
           (2) the Starting Bid, if there were greater than zero but
               fewer than N valid uncancelled bids.

       (m) Billing for winning bids: as soon as possible after the end
           of the Auction, the Auctioneer shall announce the winning
           bids and issue to each winning bidder a separate bill for
           each of eir winning bids.

       (n) Defaulting: a winning bidder has a week from the time e is
           billed by the Auctioneer for a winning bid e made to satisfy
           the debt arising from that bid. If e does not do so, e
           commits the Class 2 Infraction of Defaulting (reportable by
           the Auctioneer), and thereafter loses eir right to purchase
           the Auctioned item by paying the debt arising from that
           bid. As soon as possible after a winning bidder defaults on
           a bid, the Auctioneer shall Order the owner of the items
           being Auctioned (normally the Bank) to forgive the
           unsatisfied debt arising from the bid.

       (o) Unless specified otherwise, the owner of the Auctioned items
           shall incur a debt of one Auctioned lot of items to the
           winning bidder when the bill for that lot is paid.

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