On Tue, Sep 12, 2017 at 11:25 PM, Owen Jacobson <o...@grimoire.ca> wrote:
>
>> On Sep 13, 2017, at 2:17 AM, Aris Merchant 
>> <thoughtsoflifeandligh...@gmail.com> wrote:
>>
>> On Tue, Sep 12, 2017 at 8:24 PM, Owen Jacobson <o...@grimoire.ca> wrote:
>>
>>> Having slept on this a bit, and understanding the ratification process a 
>>> bit better, I think this proposal will comprise two parts:
>>>
>>> 1. A condition that matches only the prior actions that would fall under 
>>> principle 1 and ratifies them in place with the rules retroactively 
>>> changed, and
>>>
>>> 2. A list of all such actions known at the time of writing for the 
>>> proposal, by reference (through links into the archives).
>>>
>>> The latter acts as a fallback in case the former is inadequate in some way, 
>>> while the former allows players to continue transacting nominal shinies 
>>> without losing those transactions when ratification happens.
>>>
>>> Does this seem reasonable
>>
>> We have to walk a thin line of ratifying the effect of diffrent rules
>> without ratifying the rules themselves. Honestly, I'd be tempted just
>> to ratify a secreatary's report with all the "correct" info.
>
> I thought about that, and I’m not at all sure it’s sufficient. I would want 
> to make sure every action that “should” have happened actually did happen - 
> and many of those actions have effects beyond the Secretary’s report. The 
> biggie is proposals: anything that threatens the validity of submitting or 
> pending proposals threatens the validity of the rules, and - as things stand 
> - we _definitely_ have some actions in the state where their intended effects 
> on the rules are not their actual effects on the rules.

Really not a problem. Players can submit proposals for free. The
promotor CAN distribute proposals, but SHALL NOT do so unless they're
pending (R2350). Thus the worst thing that could happen is that I
could get a finger pointed at me.

-Aris

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