That'd still be preferable because all those sub agencies would have the same 24 hour delay for modification, so it'd slow activitu down some.
On May 22, 2017 16:59, "CuddleBeam" <cuddleb...@googlemail.com> wrote: > Agencies are Turing Complete currently (using its creator as output, the > Power's text as memory and natural language as operators), so even if the > amount of Agencies were limited, I would still be able to create > "Sub-Agencies" within those Agencies, and then still have an arbitrary > amount of things which are functionally equivalent to having a bazillion > agencies. > > Here's an example template of an Agency which can emulate any arbitrary > amount of Agencies (via Sub-Agencies): > > ---*--- > > Name: Name here > Agents: All persons > Powers: For the purpose of this document, there exists "Sub-Agencies", as > described within this Powers section, which is made up of a Name, Agents > and Powers section which can be filled with text content. Only Agents which > are part of the subset which Sub-Agency's Agents section refers to can > employ the abilities described in the Powers section of that Sub-Agency. > > The following is a Sub-Agency: > * Name: Sub-Agency 1 > * Agents: [Set of persons here] > * Power: [Set of Powers here] > > The following is another Sub-Agency: > * Name: Sub-Agency 2 > * Agents: [Set of persons here] > * Power: [Set of Powers here] > > The following is another Sub-Agency: > * Name: Sub-Agency 3 > * Agents: [Set of persons here] > * Power: [Set of Powers here] > > etc > > ---*--- > > So even if there were limitations to the amount of Agencies a person can > have, I could still have the exact same thing (functionally), just written > differently. >