But, then the issue is you could only close one vote at a time and
transactions would interrupt it.

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Publius Scribonius Scholasticus

On Sat, May 20, 2017 at 3:13 AM, Gaelan Steele <g...@canishe.com> wrote:

> My goal with the 24 hour requirement was that any timing scams would
> require changing votes, thus resetting the 24 hour timer. As the rule is
> written now, the “Reward and Delay” scam could not occur by early
> resolution (a vote would have been withdrawn in the past 24 hours,
> resetting the timer). Maybe “has not had any gamestate-changing action
> performed which could change the outcome of the vote in the last 24
> hours?” (That assumes things like votes are considered gamestate. Are they?
> They aren’t recorded in anyone’s report.)
>
> We could also potentially require an announcement at the beginning of the
> 24 hour period, and maybe even allow explicitly cancelling the early
> resolution (without changing their vote).
>
> On May 20, 2017, at 12:00 AM, Owen Jacobson <o...@grimoire.ca> wrote:
>
>
> On May 20, 2017, at 2:50 AM, Gaelan Steele <g...@canishe.com> wrote:
>
> Perhaps I’m impatient, but 7 days is an awfully long time to wait when
> most players vote within a day or two of the decision being announced. I
> protose this:
>
> Create a rule named “Early Resolution” with power 3.1:
> If an Agoran decision:
>
> 1. Has enough votes such that the result of the decision could not be
> changed by additional votes by players who had not yet voted (assuming that
> no new players register and no votes are withdrawn), and
> 2. Has not had any votes submitted or withdrawn in the past 24 hours
> Then any player may cause its voting period to end by announcement.
>
>
> If you thought timing scams were a problem before… I’m not sure which is a
> bigger problem for the health of the game in the long run: a flood of
> messages at a time predictable up to a week in advance, or a single message
> that both prevents anyone from subsequently changing eir vote without
> warning and locks in whatever scam appears earlier in the same message.
>
> I like the idea, though, and I think it’s broadly a good improvement. I’d
> be tempted to change at least one of two things:
>
> 1. Restrict it to the Assessor, or to the Assessor with the Promotor’s
> consent or something, and
> 2. to end with Agoran consent, so that players who may have already cast
> votes have some warning that they may not get the chance to change them.
>
> Three days (the time period for that consent condition) is shorter than
> seven, at least.
>
> Separately, is it worth reworking the various clauses of Dependent Actions
> along the same lines? Being able to resolve “with Agoran consent” quickly,
> if more than half the players affirm or reject the decision, would be nice.
>
> -o
>
>
>

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