> In the interest of uniformity, couldn't we just add the Organizations thing 
> in until that separate rule is written? I'd prefer not to have that loophole 
> siting around, but you're the resident economics mastermind at the moment :) 
> (at the very least, you're secretary, which gives you unique perspective). 
> I'd also add that at some point, probably after contracts, I'm likely to try 
> to (re)introduce wills, and then we'll really have probate courts. Wills are 
> really just binding contacts between the testator and the executor, anyway.

I’d rather get the rule fixed. Here’s my draft:

Proposal: Deregistration and Assets
Adoption index: 2
Authors: o
Co-authors: Aris

Amend rule 2485, "You can't take it with you", by changing its title to
"You Can't Take It With You", then by changing the text to read, in
full:

    "Heir" is a person switch, tracked by the Registrar, whose value is
    either Agora (the default value), or a player other than emself, or
    an Organization. A player may flip eir Heir by announcement.

    When a player is deregistered, e automatically pays all of eir
    Shinies and transfers all of eir Estates to eir Heir, immediately
    before deregistration.

Amend rule 2461 ("Death and Birth of Organizations") by changing its
power to 2, then by adding the following paragraph between the
paragraph beginning "If an Organization's Income is ever lower [...]"
and the paragraph beginning "If a player's Expenditure is at most
[...]":

    Immediately before an Organization is destroyed, it automatically
    pays all of its Shinies to Agora, and transfers all of its Estates
    to Agora.


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