> On May 2, 2017, at 1:01 AM, Nic Evans <nich...@gmail.com> wrote: > > I submit the following proposal. > > Title: Granular Paydays > Adoption Index: 1 > Author: nichdel > Co-author(s): Aris > > Flip the Payrate of every office to 2. > > Amend rule 2484 (Payday) to read, in full: > > Payrate is an office switch, tracked by the ADoP, with a default > value of 2 and possible values of positive integers. Report Rate > is an office switch, tracked by the ADoP, with a default value of > 2 and possible values of positive integers.
I might prefer “a natural office switch” over that specification of the possible values, for each of these. While I don’t foresee any zero-salary offices or zero-pay reports in the near future, I see no reason to rule them out entirely. > [Add in Report Rate, which can be adjusted by-office.] > > At the start of each month, if Agora's Balance is not 0 or less, > Agora SHALL pay each player 10 shinies. > > [Nothing changed here.] > > Immediately afterward, for each report published last month (in > chronological order of publication), Agora SHALL pay the > publisher of the report the Report Rate for the office the report > is associated with unless paying the report would leave Agora's > balance at a negative value. > > [Pay out for published reports before offices, in a way similar to how > offices are paid. It's very important to note that, if Report Rates > were not equal, it'd be possible to pay the 1st and 3rd reports but not > the 2nd, if the 2nd would make Agora's balance negative but the 3rd > would not.] > > Immediately afterward, for each office (first in ascending order > of payrate, then in descending alphabetical order of office > name), Agora SHALL pay the holder of the office unless paying > would leave Agora's balance at a negative value. > > [This paragraph is rewritten to hopefully be more clear, but it is > functionally the same except for changing '0 or less' to 'negative’.]
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