> On May 2, 2017, at 1:01 AM, Nic Evans <nich...@gmail.com> wrote:
> 
> I submit the following proposal.
> 
> Title: Granular Paydays
> Adoption Index: 1
> Author: nichdel
> Co-author(s): Aris
> 
> Flip the Payrate of every office to 2.
> 
> Amend rule 2484 (Payday) to read, in full:
> 
>      Payrate is an office switch, tracked by the ADoP, with a default
>      value of 2 and possible values of positive integers. Report Rate
>      is an office switch, tracked by the ADoP, with a default value of
>      2 and possible values of positive integers.

I might prefer “a natural office switch” over that specification of the 
possible values, for each of these. While I don’t foresee any zero-salary 
offices or zero-pay reports in the near future, I see no reason to rule them 
out entirely.

> [Add in Report Rate, which can be adjusted by-office.]
> 
>      At the start of each month, if Agora's Balance is not 0 or less,
>      Agora SHALL pay each player 10 shinies.
> 
> [Nothing changed here.]
> 
>      Immediately afterward, for each report published last month (in
>      chronological order of publication), Agora SHALL pay the
>      publisher of the report the Report Rate for the office the report
>      is associated with unless paying the report would leave Agora's
>      balance at a negative value.
> 
> [Pay out for published reports before offices, in a way similar to how
> offices are paid. It's very important to note that, if Report Rates
> were not equal, it'd be possible to pay the 1st and 3rd reports but not
> the 2nd, if the 2nd would make Agora's balance negative but the 3rd
> would not.]
> 
>      Immediately afterward, for each office (first in ascending order
>      of payrate, then in descending alphabetical order of office
>      name), Agora SHALL pay the holder of the office unless paying
>      would leave Agora's balance at a negative value.
> 
> [This paragraph is rewritten to hopefully be more clear, but it is
> functionally the same except for changing '0 or less' to 'negative’.]


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