On Thu, Sep 15, 2016 at 12:22 PM, Alexis Hunt <aler...@gmail.com> wrote: > I haven't though through the consequences of this at all. > Proposal: Agencies (AI=3)
What's the goal here? We already have an organization system that spans seven rules and isn't well utilized. Why not amend that system to include these mechanics? > and by replacing: > a) A person (the initiator) announced intent to perform the > action, unambiguously and clearly specifying the action and > method(s) (including the value of N for each method), at > most fourteen days earlier, and (if the action depends on > objections or notice) at least 4 days earlier. > with > a) A person (the initiator) announced intent to perform the > action, unambiguously and clearly specifying the action and > method(s) (including the value of N and/or T for each method), at > most fourteen days earlier. > > b) If the action is to be performed With N Objections, With N Agoran > Consent, > or With Notice, if the intent was announced at least 4 days > earlier. Here you've included 'with notice' which makes notice at minimum 4 days. Later you attempt to have something happen with 24hour notice. For the record we have things at a minimum speed of 4 days because most players can't check in daily. It keeps the game playable for busier people and less scammable-by-swiftness. > > Enact a new power-1 rule entitled "TLAs" that reads as follows: > An Agency is a document empowering persons to act on behalf of another > player. A player may establish an Agency With 24 hours Notice and > thereby > become its Director by specifying the properties of the new Agency: > a) A title, which must be exactly three words, not counting > conjunctions, articles, > or prepositions. > b) A non-empty list of persons other than the Head (the > Agents). > c) A description of a set of actions (the Powers). By making b say 'persons' you're giving non-players the ability to act on behalf of players. > > The Powers of an Agency may only be stated as actions and, in > particular, may not be > conditional on date, time, game state, or preconditions, except to the > extent that they > are required for the action to be POSSIBLE. Except as allowed by this > rule, any > conditions written in the Powers of an Agency are INEFFECTIVE without > affecting > the overall validity of the Agency or its Powers. I don't like this bit personally, but I should also note that it probably won't work as intended because this rule is Power=1 and most conditions are specified at higher powers.