On Mon, 29 Jul 2013, woggle wrote:
> I note that Fool's alleged scam makes the CFJ system in the rules essentially
> unusable for resolving it.

Your solution doesn't in itself work.  This situation leaves us without an
in-game way for both sides to mutually agree on a method of arbitration.

It's possible that the resulting arguments (on both sides) might depend 
on whether you accept some fundamental axiom to begin with (e.g. what 
model of logic is to be followed), with completely self-consistent 
logic supporting either side once the axiom set is selected.  If we have 
no agreed-upon way of selecting the axioms, the game can split.

This sort of split is precisely why Lindrum World was so divisive - not
the idea of a dictatorship in and of itself, but because the two sides
"emotionally" decided which axiom set they preferred, then basically tried
to convince the other side as to which were the "true" axioms.

The solution was substantial "out-of-game" work to converge the two states 
to the same outcome (a fixed ruleset).  Then both sides might argue about
how they got there, but not argue about where they were.

That's why it becomes difficult if the states have diverged in a way
that's important to both sides (such as the repeal of R101) as it makes
it difficult for the two sides to reconcile and move on.

-G.




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