Rule 113, while implying that forfeiture usually is a choice, does not
appear to indicate that a person may not be forced to do it. The only
thing it seems to imply is that you cannot prevent a person from doing
it. Therefore, if a person is forced to forfeit, they have forfeited,
and I judge this case TRUE.

On Thu, Jun 27, 2013 at 6:10 PM, Fool <fool1...@gmail.com> wrote:
> Goethe:
>>
>> CFJ:  Blob has forfeited.
>>
>
> 331 makes me assign it randomly to me or one of the people who voted on the
> last proposal, excluding the caller.
>
> The last proposal was 347, on which 9 players voted. Goethe was one of them.
> So was Blob. (hmm)
>
> I'll go ahead and roll a virtual 8-sided die on myself and the 7 others. It
> comes up....
>    FSX
>
> You have 24 hours.
>
>
>> The rule in question (345) states:
>>      If a player proposes a rule change which is not adopted at the end
>>      of its voting period, that player must immediately forfeit the
>>      game.
>>
>> Note that the wording is a requirement placed on the player to act, not
>> an automatic event.  (Compare to the rejected proposal that stated a
>> player would be "deemed to have forfeited").
>>
>> R113 strongly implies that forfeiture is a choice (a conscious act at
>> the control of the player in question).  Therefore, the R345 states
>> that Blob is now under the compulsion to deregister (i.e. e is violating
>> this rule as long as he hasn't deregistered), but has not yet done so.
>>
>> -Goethe
>>
>>
>

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