Rule 113, while implying that forfeiture usually is a choice, does not appear to indicate that a person may not be forced to do it. The only thing it seems to imply is that you cannot prevent a person from doing it. Therefore, if a person is forced to forfeit, they have forfeited, and I judge this case TRUE.
On Thu, Jun 27, 2013 at 6:10 PM, Fool <fool1...@gmail.com> wrote: > Goethe: >> >> CFJ: Blob has forfeited. >> > > 331 makes me assign it randomly to me or one of the people who voted on the > last proposal, excluding the caller. > > The last proposal was 347, on which 9 players voted. Goethe was one of them. > So was Blob. (hmm) > > I'll go ahead and roll a virtual 8-sided die on myself and the 7 others. It > comes up.... > FSX > > You have 24 hours. > > >> The rule in question (345) states: >> If a player proposes a rule change which is not adopted at the end >> of its voting period, that player must immediately forfeit the >> game. >> >> Note that the wording is a requirement placed on the player to act, not >> an automatic event. (Compare to the rejected proposal that stated a >> player would be "deemed to have forfeited"). >> >> R113 strongly implies that forfeiture is a choice (a conscious act at >> the control of the player in question). Therefore, the R345 states >> that Blob is now under the compulsion to deregister (i.e. e is violating >> this rule as long as he hasn't deregistered), but has not yet done so. >> >> -Goethe >> >> >