On Sat, 27 Apr 2013, Kerim Aydin wrote:
> On Sat, 27 Apr 2013, Charles Walker wrote:
> > Looking at your Yak proposal, I see that your equivalent of Tax destroys a
> > certain proportion of currency above a certain limit. Perhaps 50% of Yaks
> > above 100 works best with the numbers I've used?
>
> Sounds reasonable. Note: if we want a minimum, we have to make sure that
> Yaks can't be given to entities like slaves or contracts in a way that
> avoids taxes.
A way to do this (can't remember if I wrote this in the Yak proposal) is
tax 50% above 100 for first-class players, and 50% off whole total [i.e.
no deductable] for any other entity. If later we actually want to
encourage contract ("corporate") holdings, this can be changed somehow.