Trading cards are a class of asset, whose recordkeepor is the
contestmaster. Each trading card has a Subject, which is a first-class
player. If the Subject of a trading card ceases to be a first-class
player, that trading card is destroyed. Trading cards with the same
Subject are fungible.

Whenever this document becomes a contest, 15 trading cards are awarded
to each first-class player, with that first-class player as their
Subject. Likewise, whenever an entity becomes a first-class player, e
is awarded 15 trading cards with emself as their Subject.

Any person CAN spend 12 trading cards, no two of which have the same
Subject, to win this contest. When this happens, all trading cards are
destroyed.

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Any comments?

—Machiavelli

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