Trading cards are a class of asset, whose recordkeepor is the contestmaster. Each trading card has a Subject, which is a first-class player. If the Subject of a trading card ceases to be a first-class player, that trading card is destroyed. Trading cards with the same Subject are fungible.
Whenever this document becomes a contest, 15 trading cards are awarded to each first-class player, with that first-class player as their Subject. Likewise, whenever an entity becomes a first-class player, e is awarded 15 trading cards with emself as their Subject. Any person CAN spend 12 trading cards, no two of which have the same Subject, to win this contest. When this happens, all trading cards are destroyed. ---- Any comments? —Machiavelli

