The auction system was a nice idea. What happened to that? =) ~ Roujo
On Fri, Feb 4, 2011 at 3:03 PM, Aaron Goldfein <aarongoldf...@gmail.com> wrote: > > > On Fri, Feb 4, 2011 at 13:17, Kerim Aydin <ke...@u.washington.edu> wrote: >> >> >> On Fri, 4 Feb 2011, Alex Smith wrote: >> > I can only conclude that the players as a whole are no longer playing a >> > game, but rather a "let's make up impossible-to-comply-with rules to see >> > what happens" situation. >> >> I thought that was the explicit purpose of the Fearmongor, the source of >> much recent random dumbness (broken pope, Vladivostok, and others) as well >> as some small amount of useful creativity. Pope in particular really >> annoyed >> me this way - why keep in something knowingly so broken? Still. I, for >> one, >> entered into the spirit of Fearmongor and voted for a few random and >> slightly-harmful things as I'm guessing did others; the really bad ones >> failed. >> If annoyance is outpacing creativity here , time to repeal fearmongor >> before >> deciding the players as a whole are currently lacking. >> >> > There's a deeper problem, here. The rules so often use ILLEGAL, etc, to >> > mean "you can do this but you'll be punished if you do". That's not what >> > it means at all; in most games, there's a sort-of meta-agreement not to >> > cheat, and players will just refuse to play with people who repeatedly >> > break the rules. That doesn't seem to happen here, at all; rulebreakers >> > are just sanctioned and play goes on as normal. (This makes perfect >> > sense for accidental rules breaches; it makes sense for a game to have a >> > way to recover from those. But deliberate cheating?) Too often, people >> > do something of borderline legality, and then people have a debate >> > afterwards about whether it was legal. In any other game, someone doing >> > so would generally ask for permission in advance; in Agora, they just do >> > it and argue for ages about if it were legal anyway. >> >> This precise philosophical question ("Is breaking the rules part of play >> or part of metaplay") is one of those fundamental self-referential nomic >> questions, since deciding what's legal in the game is explicitly part of >> the game. It's not a nomic otherwise IMO - anyone asking for a metagame >> agreement ("can't we just decide that X make sense") is accused of "not >> playing nomic". In our current interpretation of this philosophy, it's >> why >> we split off IMPOSSIBLE from ILLEGAL, and right now DISCHARGE is akin to >> "asking Agora permission." I don't doubt that any Vladivostok case would >> be discharged. >> >> > Hopefully, Agora'll still be intact next month when the >> > deregistration timer runs out. >> >> My bigger worry is unwillingness-to-hold-officership (or at least, that >> most of those that do are having semi-annual snits right now - I'm >> hoping to make some time to assume at the very least IADoP and Herald >> on the next few days but can't promise that). >> >> -G. > > I would like to see massive incentives given for holding office. Perhaps > one's voting limit is the interest index of the postulated offices e holds? >