ehird wrote: > I rebel! yaaar! What does rebellion do again?
Rule 2270, summary: when a player begins a coup: a) The initiator is a rebel, the Speaker isn't, everyone else has four days to become one (non-retractable) b) The more rebels, the more likely the rebellion is to succeed i) If it fails, all rebels gain a Rest, the initiator gains another Rest, and the Speaker gains a Leadership Token ii) If it succeeds, then all rebels lose all their Rests, the initiator becomes Speaker, and the other rebels move to the top of the list of succession (first one who rebelled = first position etc.) In practice, there's a tension between * rebelling early (unknown chance of success, big gain if it does) * rebelling after several others (good chance of success, small gain if it does) * not rebelling (were you high or low on the list to begin with? also, if you're the Pariah, then the potential to lose your weekly maximum of Rests may be more important than your position on the list)