On 15/06/2010, comex <com...@gmail.com> wrote: > On Mon, Jun 14, 2010 at 3:38 PM, Jonatan Kilhamn > <jonatan.kilh...@gmail.com> wrote: >> On 14 June 2010 19:35, comex <com...@gmail.com> wrote: >>> On Mon, Jun 14, 2010 at 6:02 AM, Jonatan Kilhamn >>> <jonatan.kilh...@gmail.com> wrote: >>>> I submit the following proposal: >>>> >>>> Space Alert >>>> II: 3 >>>> AI: 1 >>> General comment: The wording is not very precise, which makes the >>> proposal more wordy and confusing than it needs to be. It seems like >>> some good simple gameplay though. >>> >> I know, but I really feel like I tried my best. I just hope it's not >> broken. > > Well, I think it's possible to initiate a journey right before the > start of a week, define a map where there is an object right in front > of the shuttle with one more hit point than it, and get a Leadership > Token for no work... > You're right about the biggest danger being the Enemy winning too easy, I believe any setup example could be circumvented provided the crew has time to react, so the danger here is that the journey starts immediately and not at the start of a day. Can one edit proposals nowadays?
-- -Tiger