I (do not yet) agree to the following (proto-)contract: 1) Administrivia:
a) The name of this contract is Homenomic Security. b) Any member CAN amend this contract without member objection. 2) If no defense drill is in progress, then any member CAN initiate a defense drill by announcement designating a non-Public, non-Discussion forum in which to conduct it. A defense drill lasts at most four weeks. 3) At the end of the first week of a defense drill, each member who declared emself an invader during that week is designated as such, and all other members are designated as defenders. If there are less than three invaders and/or less than three defenders, then the defense drill ends. Otherwise, this contest initiates a charter nomic whose gamestate is identical to Agora's, except with the following changes: a) It does not contain a copy of this contract. b) All instances of "Agora" are changed to "Invasion". c) It contains this additional rule: Rule 99 (Power = 4) Invasion Simulation This is a charter nomic, initiated by the Agoran contract "Homenomic Security" in conjunction with a defense drill, and terminates when that defense drill does. Loyalty is a player switch, tracked by the Registrar, with values Defender (default), Invader, and Mook. For each Invader, there exist one hundred Mooks (numbered from 1 to 100), treated as first-class players on whose behalf the Invader CAN act by announcement. d) Each invader's Loyalty is set to Invader, each defender's Loyalty is initially set to Defender, and all other players are treated as having deregistered at the time of initiation. 4) The goal of the invaders is to create a (preferably high-Power) rule within the charter nomic with the text "Invaders rule!" The goal of the defenders is to prevent the invaders from doing so.